Icon Kit

The Icon Kit is a feature where a player can change their appearance in Geometry Dash. Although there is no physical difference to gameplay, the player can select from a variety of visually appealing options, including icons for the cube, ship, ball, UFO, wave, robot and assorted trails, all with their own unique looks. Colors can also be applied to make unique creations consisting of a primary and secondary color. However, the two chosen colours remain consistent between all forms, stopping you from having multiple color schemes.

By completing achievements, more colors and icons can be obtained.

Icon Galleries
The words inside the parentheses is the achievement name for each icon. Unless marked as such, these icons are not available in Meltdown. Cubes=

Trails
A trail may sometimes follow behind the icon. This occurs at different times and is dependent on the form and its interactions with map components such as pads, rings, and portals. Update 1.7 introduced the first unlockable trail that additionally enabled a 'Glow' option that formed an outline of the selected secondary colour around the icon. Update 2.0 changed it so that unlocking any trail would provide the ability to enable and disable the Glow option individually.

An unrelated trail with ghosted copies of the player is activated at different times during levels, and is also a feature available in the level editor. This feature was introduced in Polargeist.

Trivia

 * Some ships that are relatively hard to unlock, like collecting 500 stars or beating 5 demon difficulty levels can be more easily unlocked in the Lite version, such as collecting a small amount of secret coins.
 * Icons that are awarded for easy achievements, like 'Stereo Madness!', are lacking in detail and are not very intricate. However, very challenging achievements like "Demon Master" award very detailed icons with intricate patterns. Players can use these icons to show off their accomplishments.
 * The most detailed icons are the 900 stars icon, the Icon rewarded for beating 4 demon levels, and the icon rewarded for completing Deadlocked in normal mode with all 3 coins
 * The most detailed ships are the 30 and 80 user coins ships, the 115 and 90 secret coins ships, and the 1000 user levels ship.
 * The most detailed balls are the 70 and 190 user coin balls and the ball unlocked for getting 2000 stars.
 * The most detailed UFO is the 65 secret coins UFO. This is because of the robot-looking hands that are small but also detailed.
 * The most detailed wave are the 120 and 170 user coin waves, the 4000 stars wave, and the wave that is unlocked by typing "Ahead" into the Vault.
 * The most detailed robots are the robot unlocked for completing Deadlocked in normal mode and the robot unlocked by collecting 100 user coins.
 * The primary color will also be used in the progress bar if turned on. (The default setting is 'off', so it has to be turned to 'on' if the player wants the progress bar to be displayed..)
 * As of Update 2.01, there is a total of 64 cube icons, 28 colors, 25 ship icons, 18 ball icons, 18 UFO icons, 13 wave icons, 6 robot icons and 4 trails.
 * This results in a total of 225,648 unique icon combinations for display on the leaderboard (144 icons (cube, ship, ball, UFO, wave, and robot) * 28 primary colors * 28 secondary colors * 2 for whether or not "glow" is enabled and minus 144 since black primary color automatically provides glow).
 * Choosing black as the primary color will change what is normally the black outline into the secondary color. Several other changes occur which mostly applies the secondary color to map components in place of the black.
 * If both icon colors are set to black, the default decoration color is white.
 * Update 1.7 added a special option unlocked by completing 10 map packs, which is a rainbow trail emitted behind the player when contact with jump pads, jump rings, gravity portals, ship, or UFO mode. Contact with size portals, mirror portals, speed portals, and ball portals do not show the rainbow trail.
 * Update 1.7 had a sneak peek picture that featured a ball which was never released to the actual game.
 * Cycles and xStep are the only levels where you can get icons both in Normal Mode and Practice Mode.
 * Clubstep is the only level where you can get a UFO in Practice mode and a color in Normal Mode.
 * Update 1.8 added secrets to the game. Tap the icons (up to 500) on the main screen to unlock them. Unlocking the second secret will reveal how to get 2 icons, 2 colors, and 1 ball (the original achievements were: 'Rampage! ','Dominating! ' and 'Godlike! ', then later in Update 2.0 'Ultrakill! ', and 'Wickedsick! ' were added.)
 * These are references to the achievements in the game Iron Force, in which they are awarded for several successive kills.
 * Before Update 1.4, there was only one version of the ship, Ship01, where it also had shading that was since removed and acquired only the selected primary colour.
 * Update 1.9 added a new secret to the game. Upon collecting it, the player will be rewarded with secret coin and new color with achievement "Master Detective". See the Achievements page to find out how to earn it.
 * Although there is a lot of normal cube icons, there is only one small form cube icon which is a miniaturized version of the default one.
 * Similarly, there is only one small form ball icon. The ship, UFO, wave, and robot icons of the player are retained in mini mode though.
 * However, on some occasion, the miniaturized wave will not stay as the different/chosen wave icon and will only show the default icon. A similar glitch happens for the ball, where the normal ball sometimes shows the default (mini) ball design after exiting mini mode.


 * On the main screen, there are no icons that are travelling in the anti-gravity, mirror or dual modes.


 * Despite only being able to be unlocked in the Steam version of Geometry Dash, the "SteamStep" icon makes an appearance in the iOS and Android version as an icon in the background on the main menu.
 * All Steam icons can only be obtained in the mobile version if a steam save is ported onto the mobile game. One may port their save where they have completed the 3 levels and Clubstep to obtain these icons and return them to their mobile.
 * Prior to Update 2.01, two icons, which are "Nice shot!" and "Catch 'em all!", were glitched and almost impossible to get.
 * Despite being glitched, RobTop used the "Nice Shot!" icon in the first sneak peek video for Update 2.0, where he shows the start of the 2.0 level "Geometrical Dominator".
 * It is possible to get the "Catch 'em all!" icon by tapping a glitched normal-sized mini icon on the main menu, but this is a rare finding.


 * There is a bug in Update 2.0 where on the friends list of the User Account, the secondary colors on every cube on the friends list is white instead of captain colors.
 * In 2.0, the wave's name was changed to "dart." After many players showed their disapproval, it was changed back to "wave" in 2.01.
 * The "Nothing is Secret!" ball and the "Will You Ever Be Satisfied?" ball both appear to have the "They Stole It From Us!" ball in the center.
 * In addition, the "I feel rich!" ball appears to be based on the  "They Stole It From Us!" ball, but with a dragon-like face on it.
 * There is a bug in Meltdown, which can show the big mini-cube on menu screen.
 * You do not need to actually "rate" the game to receive the "Supporter" icon, as you can just tap "Support", go into the game/app store, immediately exit and return to Geometry Dash, and you get a free icon.
 * This also applies to subscribing to RobTop on YouTube and liking Geometry Dash on Facebook.
 * Although it shows red as a primary color on the icon for Meltdown, it actually isn't possible in the actual game-only secondary.

Icon References
Many icons in Geometry Dash were based on or were inspired by games and other things in the real world.
 * The icons from Geometry Dash are used from the Oxygene 1 font, like "Stereo Madness!" and "Dry Out!".
 * The "Geometry Dash", "Practice Complete", "New Best!" and the "Level Complete!" texts are also made with the same font.
 * The icon unlocked by completing Hexagon Force in Normal Mode resembles a Creeper, a popularized aggressive mob from the game Minecraft.
 * The UFO unlocked for completing 30 map packs is based off of Bowser's Clown Car in Super Mario World.
 * The Steam exclusive icon for beating 3 main levels is an obvious reference to Valve's Portal-series Companion Cube. It is also related, since Valve also owns Steam and is the same developer for "Portal".
 * The other Steam icon for beating Clubstep (SteamStep!) has special glasses that look exactly like the official Steam logo.
 * The icon unlocked for collecting 10 user coins resembles the sprite of a mushroom from Super Mario Bros. 3.
 * The icon unlocked for typing 'lenny' in the vault references a Lenny face, a popular meme created using Unicode characters.
 * The icon unlocked for typing 'spooky' in the vault resembles Shy-Guy, an enemy in the Super Mario and Yoshi's Island series.
 * The icon unlocked for rating the stars on 2000 online levels appears to be a spin-off on Batman, hence the name, "Justice".
 * The icon unlocked for collecting all three coins on Deadlocked loosely appears to be a spin-off on Wolverine.
 * The icon unlocked for collecting 150 user coins and the robot from completing Deadlocked in Normal Mode resemble Iron Man.
 * The icon unlocked for receiving 3000 stars appears to be a direct reference to Super Meat Boy.
 * The icon unlocked for collecting 110 secret coins appears to be a spin-off on Deadpool.
 * The ball unlocked for collecting 140 user coins resembles the Yin-Yang symbol in Chinese philosophy.
 * The UFO unlocked for getting a star-feature level resembles Stitch from the movie Lilo and Stitch.
 * The icon unlocked for collecting 110 user coins appears to be the head of Robocop, the main character in the movie Robocop.
 * The icon for the achievement "Nice Shot!" references the Rotating Block from Super Mario World.
 * The icon unlocked for collecting all three coins on Theory of Everything 2 resembles a Boo, a ghost from the Mario franchise.
 * The robot unlocked for collecting 200 user coins appears to be a Roman/Spartan helmet.
 * The robot unlocked for collecting 100 user coins appears to be a helmet that resembles Master Chief from Halo.
 * The robot unlocked for beating Geometrical Dominator looks slightly like Yoshi from Super Mario World. It also looks like a Snapdragon from Plants vs. Zombies.
 * The ship unlocked for collecting 75 secret coins resembles Porygon from the Pokemon franchise.
 * The wave unlocked for typing The Numbers from TV show Lost in order multiplied by 2 separately into the vault (8-16-30-32-46-84), resembles the All-Seeing Eye, a popular symbol mocked for representing the Illuminati.
 * The icon unlocked for typing the player's username into the vault appears to resemble a Minion from the Despicable Me film series. It also was believed by other players to resemble the All-Seeing Eye, similar to the "Doomed us all!' wave.
 * The wave unlocked for typing "Ahead" into the Vault resembles a Metroid, the main enemies of the "Metroid" series of video games.
 * The cube unlocked for destroying 200 players also has the same face as the "Robin Hood" UFO.
 * The icon unlocked for beating Jumper is related to Ogmo, the main character of the game "Jumper" by Matt Thorson.
 * This could be possibly related to the similarities in the naming of the song and Matt's game itself.

Errors

 * The description of the "Can't stop jumping!!!" achievement is "Jump 50000 times", but the player is rewarded with it when he/she gets 100000 jumps.
 * The description of the "That Hurts!" achievement is "Do 10000 attempts", but its real requirement is to do 20000 attempts.
 * In Geometry Dash Meltdown, the Ultimate Viking Arena Icon on the selection menu seems smaller than the other icons, but when selected is the same size.
 * This is because the horns make the image bigger when displayed in the Icon Kit, so it has to be re-sized.

External Notes

 * Do not distribute the images above without the author's consent. Doing this will result in a copyright reclamation.
 * Latest icons for Update 2.0 and Geometry Dash Meltdown have been made by Loochi. Please ask for permission before you use them anywhere else.