Electroman Adventures

Electroman Adventures is the thirteenth level of Geometry Dash and is the fifth of the seven levels with a harder difficulty.

Description
Electroman Adventures introduces breakable blocks which get destroyed when a player interacts with it, an X decal and some new iced themed decoration along with other decorations.

Secret Coins

 * The first secret coin is located at 12%, and is collected as the cube. When there are 3 pillars of breakable blocks, instead of going down, jump up 3 more times, followed by an orb, which leads you to a platform with the coin secret coin. Drop from the platform and jump on a pink ring and back on the main passage.
 * The second secret coin iis located at 19%, and is collected as the ship. There will be an obstacle with spikes on its sides and the player will have to carefully fly through the bottom, where there are fake spikes. They must grab the coin and exit through the other side.
 * The third secret coin is located at 91%, and is collected as the ball. Stay on the bottom platform and it will bring you to a tunnel. Make sure to change gravity rapidly to avoid the 5 spikes once you're in it. Once you have avoided all the spikes, collect the coin and go back on the main passage.

Trivia

 * Electroman Adventures originally held a Harder difficulty until Update 1.7.
 * Elevtroman Adventures gives you a ship for completing it in normal mode unlike most levels.
 * Electroman Adventures uses fake spikes to collect a secret coin, although they weren't formally introduced until Clubstep.
 * The name Electroman Adventures exceeds 20 characters by 1 character and is too long to type in as the name of a level.
 * Electroman Adventures takes 1 minute and 29 seconds to complete and requires a minimum of 91 jumps.

Gallery
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