Board Thread:Off Topic/@comment-26073440-20180521152813/@comment-29646689-20180525211219

Defenses
I have stated this enough times that I think I need to copypaste and bold it on every post, but the shield for Furnace can [quote] withstand the entire Imperial Fleet ramming it at FTL and lose no more than 2% power [/quote]. But for the time being, I will allow for more damage.

Furnace shields 50%. I would not be surprised if your ram ship got exploded.

(and for context: ramming things with FTL usually destroys the ram and sometimes the target.)

ISS Supremacy is immediately supported by the nearby Vengeance dreadnoughts, which along with the Executors are scaled to be on the same scale as the supercarriers (before shield upgrades). And the Supremacy's small fleet of Resurgents (about 12 that are assigned to defend the Supremacy.)

As your post claims, the Forerunner dreadnought has cannons the size of an Executor. I find it hard to believe, but either way. I need to know what kind of projectile it launches so I can counter it properly.

Those instances of nuclear fusion burn the shields of my DSII. Down to 75%.

Attacks
Furnace charges up a single-cell charge and fires it at that 10km shield of the Forerunner dreadnought.

Context:

a Doomstar-class Battle Station on full charge can cut through a planet and explode it.

Furnace single cell charge is equivalent to 100 max charge Doomstars. And it can split its beams into sub-beams.

Don't even get me started on Furnace max charge. But I won;'t be using that.

Since you failed to counter that giant barren planet coming in at lightspeed, I will presume it barreled through your fleet and exploded a lot of things. And add in the Starkiller Base max charge hit (which at this point split into hundreds of small beams to hit each and every single one of your cap ships, except for ones close to mine.)

Star Forge still building. The Resurgents are done, and it is now building several Lucrehulk droid carriers for fighter support.

The battle stations remain in orbit, doing nothing yet.

X-70K slingshots about and is headed towards the Forerunner dreadnought with a formation of elite TIEs and droid fighters at high speed. They will enter firing range in about 60 seconds given their speed.

A few Interdictors turn off their gravity generators.

Statuses
Death Star: BOOMED

Death Star II: shield damaged

Starkiller Base: shielded, now regrouping

Star Forge: active, rebuilding ships

Furnace : active, shielding Imperial Fleet

Centerpoint Station: hidden, but has used its attack. Recharging.

Sun Crusher: hidden

Sun Razer: hidden

Mass Shadow Generator: operational

Arc Hammer: on Furnace

Emperor's Eye: active

Galaxy Gun: hidden

Molecular Disintegrator: operational

Nova Bomb stolen from Halo: hidden

Ion Pulse Cannon: functional, on a ship

Wormship: in a different dimension

███████: [DATA EXPUNGED] in Deep Core