Icon Kit

The Icon Kit is a feature where a player can change their appearance in Geometry Dash. Although there is no physical difference to gameplay, the player can select from a variety of visually appealing options, including icons for the cube, ship, ball, UFO, wave, robot and assorted trails, all with their own unique looks. Colors can also be applied to make unique creations consisting of a primary and secondary color. However, the two chosen colors remain consistent between all forms, stopping you from having multiple color schemes.

By completing achievements, more colors and icons can be obtained.

Icon Galleries
The words inside the parentheses is the achievement name for each icon. Unless marked as such, these icons are not available in Meltdown. Cubes=

Trails
A trail may sometimes follow behind the icon. This occurs at different times and is dependent on the form and its interactions with map components such as pads, rings, and portals. Update 1.7 introduced the first unlockable trail that additionally enabled a 'Glow' option that formed an outline of the selected secondary colour around the icon. Update 2.0 changed it so that unlocking the rainbow trail would provide the ability to enable and disable the Glow option individually, no matter what trail you are using.

An unrelated trail with ghosted copies of the player is activated at different times during levels, and is also a feature available in the level editor. This feature was introduced in Polargeist.

Trivia

 * Some ships that are relatively hard to unlock, like collecting 500 stars or beating 5 demon difficulty levels. Others can be more easily unlocked in the Lite version, such as collecting a small amount of secret coins.
 * Icons that are awarded for easy achievements, like 'Stereo Madness!', are lacking in detail and are not very intricate. However, very challenging achievements like "Demon Master" award very detailed icons with intricate patterns. Players can use these icons to show off their accomplishments.
 * The most detailed icons are the 900 stars icon, the Icon rewarded for beating 4 demon levels, and the icon rewarded for completing Deadlocked in normal mode with all 3 coins.
 * The most detailed ships are the 30 and 80 user coins ships, the 115 and 90 secret coins ships, and the 1000 user levels ship.
 * The most detailed balls are the 190 user coin ball, the ball for 40 map packs, and the ball unlocked for getting 2000 stars.
 * The most detailed UFO is the 65 secret coins UFO - This is because of the robot-looking hands that are small but also detailed- and the UFO unlocked for beating Clubstep with all 3 coins.
 * The most detailed waves are the 120 and 170 user coin waves, the 4000 stars wave, and the wave that is unlocked by typing "Ahead" into the Vault.
 * The most detailed robots are the robot unlocked for completing Deadlocked in normal mode and the robot unlocked by collecting 100 user coins.
 * The most widely-used icon is the icon awarded for acquiring 300 stars, used by many youtubers such as GuitarHeroStyles due to its 3D appearance when colored correctly.
 * No matter what color the cube is, the Lenny Face icon's eye borders, and the rest of the face will be black no matter what. This can result in an icon with nothing but 2 eyes if primary black is used.
 * The primary color will also be used in the progress bar if turned on. (The default setting is 'off', so it has to be turned to 'on' if the player wants the progress bar to be displayed.)
 * As of Update 2.01, there is a total of 64 cube icons, 28 colors, 25 ship icons, 18 ball icons, 18 UFO icons, 13 wave icons, 6 robot icons and 4 trails.
 * This results in a total of 225,648 unique icon combinations for display on the leaderboard.
 * Choosing black as the primary color will automatically add a glow around your icon, regardless of whether or not you have the "glow" option. Several other changes occur which mostly applies the secondary color to map components in place of the black.
 * If both icon colors are set to black, the default decoration color is white.
 * Update 1.7 had a sneak peek picture that featured a ball which was never released to the actual game.
 * It is widely agreed that the hardest icon to get in the game is the 100 likes icon.
 * Cycles and xStep are the only levels where you can get icons both in Normal Mode and Practice Mode.
 * Clubstep is the only level where you can get a UFO in Practice mode and a color in Normal Mode.
 * Before Update 1.4, there has been a shading for the secondary colour and was only able to acquire the primary colour.
 * Although there is a lot of normal cube icons, there is only one small form cube icon which is a miniaturized version of the default one.
 * Similarly, there is only one small form ball icon. The ship, UFO, wave, and robot icons of the player are retained in mini mode though.


 * Despite only being able to be unlocked in the Steam version of Geometry Dash, the "SteamStep" icon makes an appearance in the iOS and Android version as an icon in the background on the main menu.
 * Prior to Update 2.01, two icons, which are "Nice shot!" and "Catch 'em all!", were glitched and almost impossible to get.
 * Despite being glitched, RobTop used the "Nice Shot!" icon in the first sneak peek video for Update 2.0, where he shows the start of the 2.0 level "Geometrical Dominator".
 * It was possible to get the "Catch 'em all!" icon by tapping a glitched normal-sized mini icon on the main menu, but this is a rare finding.


 * In 2.0, the wave's name was changed to "dart." After many players showed their disapproval, it was changed back to "wave" in 2.01.
 * The default ship used to have shading on it, but was changed in a later update.
 * Before March 16, 2016, the ship normally acquired by beating Clutterfunk in Normal Mode was unavailable in the Lite version. However, it is now acquirable in the Lite version via beating 4 levels.
 * The Vault doesn't give the player any ball icons.

Icon References
Many icons in Geometry Dash were based on or were inspired by games and other things in the real world.
 * The icons from Geometry Dash are used from the Oxygene 1 font, like "Stereo Madness!" and "Dry Out!".
 * The "Geometry Dash", "Practice Complete", "New Best!" and the "Level Complete!" texts are also made with the same font.
 * The icon unlocked by completing Hexagon Force in Normal Mode resembles a Creeper, a popularized aggressive mob from the game Minecraft.
 * The UFO unlocked for completing 30 map packs is based off of Bowser's Clown Car in Super Mario World.
 * The Steam exclusive icon for beating 3 main levels is an obvious reference to Valve's Portal-series Companion Cube. It is also related, since Valve also owns Steam and is the same developer for "Portal".
 * The other Steam icon for beating Clubstep (SteamStep!) have special glasses that look exactly like the official Steam logo.
 * The icon unlocked for collecting 10 user coins resembles the sprite of a mushroom from Super Mario Bros. 3.
 * However, the icon has a squared top, unlike when it was first seen in the second WIP image for Update 2.0. In the WIP image, it resembles the mushroom sprite better.
 * The icon unlocked for typing 'lenny' in the vault references a Lenny face, a popular meme created using Unicode characters.
 * The icon unlocked for typing 'spooky' in the vault resembles a Shy-Guy, an enemy in the Super Mario and Yoshi's Island series.
 * The icon unlocked for rating the stars on 2000 online levels appears to be a spin-off on Batman, hence the name, "Justice".
 * The icon unlocked for collecting all three coins on Deadlocked loosely appears to be a spin-off on Wolverine. It could also be a reference to Gengar, a character from the Pokemon series.
 * The icon unlocked for collecting 150 user coins and the robot from completing Deadlocked in Normal Mode resemble Iron Man.
 * The icon unlocked for receiving 3000 stars appears to be a direct reference to Super Meat Boy.
 * The icon unlocked for collecting 110 secret coins appears to be a spin-off on Deadpool.
 * The ship unlocked for getting 3,500 stars resembles the Mon Calamari, a ship from the Star Wars franchise.
 * The ball unlocked for collecting 140 user coins resembles the Yin-Yang symbol in Chinese philosophy (Taoism).
 * It also resembles one of the balls posted by GD user Etzer on TouchArcade. This is for the Project Utopia texture pack. See post
 * The UFO unlocked for getting a star-feature level resembles Stitch from the movie Lilo and Stitch.
 * The icon unlocked for collecting 110 user coins appears to be the head of Robocop, the main character in the movie Robocop.
 * The icon for the achievement "Nice Shot!" references the Rotating Block from Super Mario World.
 * The icon unlocked for collecting all three coins on Theory of Everything 2 resembles a Boo, a ghost from the Mario franchise.
 * The robot unlocked for collecting 200 user coins appears to be a Roman/Spartan helmet.
 * The robot unlocked for collecting 100 user coins appears to be a helmet that resembles Master Chief from Halo.
 * The robot unlocked for beating Geometrical Dominator looks slightly like Yoshi from Super Mario World. It also looks like a Snapdragon from Plants vs. Zombies 2: It's About Time.
 * The ship unlocked for collecting 75 secret coins resembles Porygon from the Pokemon franchise.
 * The wave unlocked for typing The Numbers from TV show Lost in order multiplied by 2 separately into the vault (8-16-30-32-46-84), resembles the All-Seeing Eye, a popular symbol mocked for representing the Illuminati.
 * The icon unlocked for typing the player's username into the vault appears to resemble a Minion from the Despicable Me film series. It also was believed by other players to resemble the All-Seeing Eye, similar to the "Doomed us all!' wave.
 * The wave unlocked for acquiring 2,000 stars resembles a Metroid, the main enemies of the "Metroid" series of video games.
 * The cube unlocked for destroying 200 players also has the same face as the "Robin Hood" UFO.
 * The icon unlocked for beating Jumper is related to Ogmo, the main character of the game "Jumper" by Matt Thorson.
 * This could be possibly related to the similarities in the naming of the song and Matt's game itself.
 * The icon unlocked for beating The Seven Seas with all three coins has an eye-patch on it, a nod to the level and the song.

Errors

 * The description of the "Can't stop jumping!!!" achievement is "Jump 50000 times", but the player is rewarded with it when he/she gets 100000 jumps.
 * The description of the "That Hurts!" achievement is "Do 10000 attempts", but its real requirement is to do 20000 attempts.
 * In Geometry Dash Meltdown, the Ultimate Viking Arena Icon on the selection menu seems smaller than the other icons, but when selected is the same size.
 * This is because the horns make the image bigger when displayed in the Icon Kit, so it has to be re-sized.

External Notes

 * Do not distribute the images above without the author's consent. Doing this will result in a copyright reclamation.
 * Latest icons for Update 2.0 and Geometry Dash Meltdown have been made by Loochi. Please ask for permission before you use them anywhere else.