Thread:Hackey5/@comment-27543350-20150905023915/@comment-5645428-20150905033131

To my knowledge, the cube is not initially spawned in exactly the same place each time. There is a very slight variability which is occasionally noticeable, usually on practice mode leading to a crash on one attempt but not the next. I can't tell you if different cubes have a different effect, but I would think it's simply to do with responding to particular visuals, rather than the cubes being physically different. You could test scenarios on the level editor for a better idea, perhaps.