Board Thread:Off Topic/@comment-24569999-20161013000116/@comment-29191679-20170716210708

GeoDash! wrote:

Ugh those ideas are HORRIBLE Destructive criticism is not how you respond to an idea.

Poop1118 wrote:

1.The scale tool to have wider ranges

2.Electrodynamix TO BE EASIER

3.EVERY level gives out atleast one star

4.Less bugs in levels

5.Easy demon:10 stars, 500 orbs Medium demon:11 stars, 600 orbs Hard demon:12 stars, 750 orbs Insane demon:14 stars, 1000 orbs Extreme demon:15 stars, 2000 orbs

6.Recomended levels

7.ALL user coins are silver

8.The demons to be rated(easy, medium, hard, insane, extreme) 1. Definitely.

2. The later official levels are supposed to be difficult. It also rewards you when you complete it. After all, where's the thrill in completing a really easy level? Anyway, you can nerf Electrodynamix however you please in the level editor, which is the next best thing.

3. Maybe automatic levels and <100-object levels shouldn't be included, but it'd be nice to have unregistered creators' levels be played for rewards.

4. Bugs can be, well, very mildly infuriating, am I right? I can see why you added this to the list.

5. I agree. The Nightmare shouldn't give the same rewards as Yatagarasu.

6. If this means what I think it means, it has already been added. I mean, we have the search options, which allow you to find levels of your own skill level. We also have Featured and Epic lists.

7. Coins need to be verified, or else they'll be abused. If you're looking for easy coins, the Search function lets you find easy levels with verified coins.

8. Kind of annoying how Deadlocked is, apparently, just as hard as Clubstep. It'd be nice if RobTop rated the official demons.