Polargeist

Polargeist is the third level of Geometry Dash and Geometry Dash Lite and the first level with a Normal difficulty. This level awards 100 Mana Orbs when completed.

Description
Polargeist introduces yellow jump rings that begin to extend the degree of jumping challenges, particularly during the second cube sequence. A single ship sequence takes place from 34% to 47%.

Secret Coins

 * The first Secret Coins is located at 44% and collected as the ship. Fly close to the roof while avoiding suspended blocks as the coin must be approached from above being shielded by a group of blocks below it. Descend upon collecting the coin to clear an oncoming block.
 * The second secret coin is located at 63% and collected as the cube. After sliding down a column staircase, begin jumping up a series of platforms and slide off the fourth narrow platform to land on a brief line platform. Immediately jump again onto another line platform and through an exposed section of the approaching column with a jump pad that will launch into the coin and back onto the main route from a jump ring.
 * The third secret coin is located at 77% and collected as the cube. After passing beneath overhead spikes, precisely jump to be clear an oncoming spike as early as possible to hit a concealed gravity pad beside the platform. After being launched into a gravity portal, hit a jump ring to collect the coin and return to the ground, jumping immediately onto another jump ring to clear spikes.

Trivia

 * Polargeist originally held a Hard difficulty until Update 1.9.
 * Using the cube constitutes 87% of the level, the longest duration played as a single form.
 * Polargeist contains a gravity portal and gravity pad used to collect a secret coin, although they are not formally introduced until Dry Out and xStep respectively.
 * Polargeist provides text instructions telling the player to "Tap while touching a ring to jump mid air" if colliding twice with the first spikes in the level.
 * The name 'Polargeist' is a pun on 'poltergeist', another term for a ghost.
 * Polargeist takes 1 minute and 33 seconds to complete and requires a minimum of 119 jumps.