Thread:Hackey5/@comment-30961845-20180607165217/@comment-5645428-20180608143501

Just keep working down the list removing expired links. As mentioned previously, you can use Linksweeper to help (it no longer works on threads though).

Anyone who knows what they're doing, has a bit of time and willing to put in the effort could have all the stubs cleared over a few days at most. Elect someone onto it and just have them process Special:Shortpages until everything's trimmed out. Compile more broad articles if need be (eg. Ship, Ball, UFO articles merged onto a Forms or Portals article).

As someone who is very focused on gauntlet levels, it would be productive to create articles for them (you're talking up to 75). The main thing is providing a quality video walkthrough and specifically providing user coin guides, as that is what I often find myself seeking help with. (Levels where you cannot find user coins without the use of a guide are badly designed. Don't make levels like that. :P )

Gameplay sections can be structured in several ways. How I've done it here is very descriptive-formulaic and mostly minimal, depending on how easy the level is. It'd make more sense as a less formal wiki to be less structured and to just make them easily readable. You're talking an endless number of levels so you'd be hard pressed aiming for consistency, so really you have quite a bit of freedom to write how you want.

My primary tip is that you focus on what readers are focused on. You may have 800+ articles, but only 38 of them have more than 100 viewers per week, and just 10 of them with more than 200 viewers. Objectively speaking, there is little point investing efforts into that which receives a minimal audience. Focus intently on those 10 articles and you achieve more than scouring the whole wiki for expired links or fixing the gameplay sections of 50 levels which hardly anyone reads.

https://geometry-dash-fan.wikia.com/wiki/Special:Insights/popularpages

Good work with your stars! I'm finally reaching 2,500 diamonds and 35 bonus shards.