Board Thread:Off Topic/@comment-29646689-20180504201658/@comment-32329928-20180508232831

404 found wrote: Speaking of which, it is my pleasure to be a good opponent. I must be frank.

Halo vs. Star Wars: Battle of (insert star system name here)
Now, for those pesky bombs, I order the mainframes (Artificial Intelligence Conscripts) to break through whatever defenses they have and order them to shut down. As this happens, tractor beams push them away.

Unfortunately, the Death Stars (both of them) has not deployed any starfighters and so all the hangars are empty. Presumably some of your boarding crew gets discovered and pinned down by gunfire. Whatever that survives, I will allow them to get their hands on the information on the Starkiller Base which I placed about 20 light years to the galactic north in the middle of interstellar space.

RIP my Eclipse dreadnoughts. I can deal with that problem later.

Now, the Supremacy isn't a sitting duck. First, its shields reduce some of that beam damage. Second, it's 60 kilometers wide and 20 long. Third, it vents enough atmosphere to prevent a giant boom, but it does loses engines. The ship crew receive breathers to attach to their uniforms so they don't die of lack of air. Fourth, some of its power systems remain active even with the attack. Now I quick-order the 12 Resurgents around it to use tractor beams to maneuver the Supremacy a specific way. I also order the rest of my ships to turn a specific way.

The Tyranus teleports out of the shield, and fire waves of 250mT Orbital Cannon rounds out of its 4 launchers as well as a whole lot of nukes. These are headed for random targets, but with scaled damage. (e.g. biggest nukes goes to biggest ships). Oh and also, that giant shield from the beginning is gone. My ships are spread out.

Starkiller Base charges a bunch of stuff.

Me in the X-70K fire off its Afterburners and try to find the flagship for the Covies. (yes, I did look through my sources. Know your enemy.)

Oh and also, logic dictates that any starship larger than a large gas planet is either a fake or a fake. Therefore, the Death Stars ignore that giant "galaxy-sized" ship. Also because it won't be able to do a thing to it if it was real.

Reinforcement part 2: The Katana fleet, comprised of hundreds of relatively fast and mobile (and heavily armed for its size) Dreadnought-class (they aren't actual 20km ships) heavy cruisers. They fly amongst the Covie ships, blasting them with torpedo launchers and turbolasers.

Reinforcement part 3: the Regius, a giant missile-based dreadnought about 22 kilometers long and 15 wide (and 2 tall), warps into the area.

The Mass Shadow Generator activates, creating a gravity well amongst the Covie frigates and destroyers. It is assisted by the gravity generators on the Interdictor cruisers.

I am pulling something. soon.

Tyranus looks like this. Those 4 "T" slots are the Orbital Cannon launchers. that "." slot at the top houses the Molecular Disintegrator.

Regius looks like this. Every "M" slot is a place for a lot of missile launchers. The slots with "L" in it also contains a Superlaser, while the slots with "T" contain Orbital Cannons as well. Turbolaser batteries, missile pods, railguns, Point Defense etc spread over its surface.

Some of the bombs get shut down and blow as some use their extra boosters to define the tractor beams and blow up at the front of the cruisers.

275mm Bavarium Beams fires and collides with the 250mT orbital rounds as it creates a ball of nova. The nukes presumably get countered by accurate Plasma rounds destroying them in the process.

The Flagship is immensely armoured and heavily armed with a gang of Light Capital Warship somewhere hidden in the space which information must be captured from a high ranking Warship.

Black Holes opens up at the sides of the imperial fleet as extra additional Covenant Forces as well as SBs cramp the imperial fleet and Superlasersfrom the Supercarriers attempt to break their shields.'

While the Death Star was distract for a second, A Group of Cloaked Suicide Supercarriers latch onto the Death Star before hacking into the central Core for a limited shutdown procedure.

A bunch of Black holes opening up from every side of Starkiller Base as Heavy Capital Warships, Suicide Banshees, Cloaked Supercarriers and hundreds of Phantoms.

The Suicide Supercarriers activate The Oblivion Protocol presumably ripping the Death Star into Oblivion as Banshees invade the hangers and blow up the hallways and bombing the command centre presumably.

Legion classed Covenant Airships bomb and ambush The Katana Fleet as well as fire boosted Red Charges presumably inside the fleet to a countdown of 10 seconds.

Falco Maxime: Centcom activates its space satellite to fire a massive Bavarium Superweapon towards the interdictor cruisers presumably blowing them up and killing them.

Regius gets tangled in Slipspace bombs as if one was to be touched, all will be activated in a chain reaction.