Geometry Dash

Geometry Dash is a mobile game developed by Robert Topala and released on August 13, 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level without crashing. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also change form into things such as a ship and a ball, each with unique mechanics. A Lite Version of the game is also available with fewer features.

Levels
There are currently twenty official levels in Geometry Dash. Completing levels rewards stars, while three secret coins are also hidden within each level.

Other features
Geometry Dash includes a number of features such as:
 * A Practice Mode to learn the layout of levels.
 * A Level Editor to create and share Custom Levels.
 * Map Packs and level downloads.
 * A progress Leaderboard.
 * Achievements with a variety of rewards.
 * An Icon Kit providing many customisation options.
 * User Account functionality for secure data backup.
 * Everyplay support.

Trivia

 * The original name of the beta of Geometry Dash was 'Geometry Jump'.
 * Geometry Dash shares many similar elements with The Impossible Game, a game with the same style of gameplay.
 * A Steam version of Geometry Dash became available on December 22, 2014.

Update log (iOS)
The following table contains the official update information provided by the iOS App Store, only omitting secondary information (such as support notices). Select an update to read more about it.

Update log (PC)
On December 22, 2014, Topala released the Steam version for PC and Mac devices.