Thread:MasterL500/@comment-5645428-20140921010520/@comment-25006695-20140921162740

Hmm, I don't know how to explain it well, but Here i'll give you some:

1: Use the Background and Object Colors wisely, you know on the last tab on the right, there's the tab for background color, ground, line (the Ground line), Object (line of the Obstacles) and Object2 (Fill of the Obstacles), If you want to make a pretty amazing colorful level, select bright colors, if you want to make it scary or dark, use the darker colors...

Another way is to time the color changes, as you edit the colors, you can select how long you want the color transition to be... from 0 seconds (just a flash) to 5 seconds (long wait) Use it wisely, my levels change colors on the time a note of the song goes on (the colorful lines in the editor shows the song notes) Time the moment where the effect triggers...

Also on the same tab is the level trasnsition (How the blocks appear and disappear in style) you can use them too! (Zoom in, zoom out, Comes from both sides vertically, or Diagonal, also from just a way, up, down, left or right!)

2: Each path of my levels has a different Blocker group and Obstacle, that's another thing, unique parts, like main levels starting from clutterfunk and up, each path has a blocker (Normal Square, Grids, Cube, Cornerless, Full Black, Bricks, Transparent, (from here starts the same order but with fill that changes color depending on Object2), and the Blocks introduced in Hexagon force) Use at least a few on each path you want, also you can combine it with the obstacles (spikes, color spikes, invisible spikes, Wavie stuff, Saws, Transparent saws, etc) to make it challenging

Last but not least, 3: TEST YOUR LEVEL everytime you do a change, because if you already done the path but you add Obstacles, test the level if the Obstacle doesn't go in the main path, its always a good thing to use the Player's starting postition if you want to do a part of your level, if the Path is on double speed or any gamemode, add a speed portal on the starting position, and remember to DELETE it when you finish the level (a triple speed Portal is left on Masterfunk by accident, on the UFO part) also, check that there are no gaps for SECRET WAYS, always fill the gap or something, if you want, you could add a Obstacle blocking the end of the level, to troll players (not recommended)

anyway, hope this helps, Excuse my grammar or spell problems, english isn't my main language and i'm learning