Thread:Gastly Gaming/@comment-32684847-20161114040756/@comment-32684847-20161225062142

They added more mobs like Husks and Strays into the game. It looks like the new PC edition update

Husks are basically Zombies that spawn in the desert biome-they don't burn in sunlight and causes food poisoning to you when attacking you.

Strays are basically Skeletons that spawn in snowy biomes-they can shoot tipped arrows of slowness to slow you down.

Also, they changed Skeletons. Skeletons would always hold their bows in a firing position as of prior updates, now they only hold it down on their right hands (very rarely left hands) and when they see you they get into shooting stance. When they attack they move slowly side to side in order to aim square at you.

What's worse about them that instead of taking only a health per hit you take from skeletons, the amount of health you lose depends on the Range, Impact and Velocity-the more far away you are are the more accurately the Skeleton shoots, the more health you lose-i lost 3-4 in one shot in an EASY setting, and now I have to use leather armour.

Creepers too. They have a bigger destruction span, and you have to go like a block or two more to avoid it from fusing so it will just go back to chasing you.

Also, when you "hit", it isn't in a continuous motion anymore. Instead it is 1 hit every .75 (estimated) seconds, which is large enough to make room to get attacked.

And the attacking or hitting span. You can't just hit blocks that are a block away from you, but you can do up to 4! Now, it is like two or three.

So yeah....