Board Thread:Off Topic/@comment-29646689-20180627165125

Based on mobile game of same name.

The players are in control of one colony ship sent out by its creators during a time of great danger to safeguard the continued existance of the various species of the creators' civilization.

There will be various parts of the colony ship, which must be maintained in order to allow for the successful creation of a colony. There will be different events, ranging from blockades to extragalactic signals to radiation bursts to new sighted planets. The objective of the game is for the players to decide as a whole what should be done at every event. Some of them forces you to make a decision on which part gets damaged, while others give you the chance of an improvement at the risk of damage.

In the mobile game, there are a limited set of options. But here, I will allow players to suggest solutions and vote with kudos instead.

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Passengers/Cargo
Colonists: 50,000

Cargo: 10,000

Scanners
Water Scanner: 100%

Gravity Scanner: 100%

Temperature Scanner: 100%

Atmosphere Scanner: 100%

Resources Scanner: 100%

Deployables
Recon droids: 20

Defense droids: 1000

Database
Scientific Database: 100%

Cultural Database: 100%

Defenses
Turbolaser batteries: 50

Point Defense System: 50

Other
Engines: 100%

Hyperdrive: 100%

Landing System: 100%

Construction System: 100%

Shields: 100%

Read the expand text. More info and the post to start the game will be on the next post. 