Board Thread:Wiki General Discussion/@comment-25651575-20160822122942/@comment-25104452-20160822150305

Yeah, I agree that there ARE too many collabs. Most of them end up dying off because of this, but others like uNation do end up getting finished. A collab board would be nice, but then what would be the purpose of the Level Sharing and Reviewing board? It wouldn't be that helpful then.

The thing is, collabs almost ENTIRELY depend on the hoster, how it's organized, and how big it is. I've learned that the hosters need to stay active and set good boundary lines and deadlines for people to finish their parts of the collab or they will get kicked. If someone gets kicked, another person can take their place. When a hoster doesn't set a proper deadline for people's parts or the organization of the collab is more limited or kind of weird, the collab slowly dies off because people pay less attention to it. uNation, for example, had a lot of parts but a good hoster to keep the collab moving along and many other things and people to help finish building it. Though, now it's in verification mode.

Also, one thing that I think really isn't helping is the closing of threads after 100-200 replies. Not to attack at the admins for doing it, but some people in the collab can't find the next thread created, and then they get kicked out when it comes to their turn and they still don't know what thread they're looking for. Collabs can slowly die off that way due to the loss of creators from not looking for the correct thread.

So this is my input on this thread. This isn't intended to offend anyone, so I'm sorry if I did that.