Board Thread:Off Topic/@comment-26735202-20160715202934/@comment-26735202-20160717190400

ElectroBlaze: Not yet.

EndermanR169: Peril calms down!

Peril offers to spare you.

STATS:

ENEMIES:

Peril: 415 Hp, 1/2 chance to "Burn" you (the "Burn" effect prevents you from doing anything useful until my next post)

Queen Scarlet: *DEFEATED* (heh, Genocide route much? You don't have to kill... *hint hint*)

ALLIES:

N/A

TIP: You have healing cookies, they can heal all effects.

List of Known Battle Effects:

Burn: Has a predetermined chance to prevent the affected user(s) from attacking on their next turn unless a healing item is used.

POWERUPS LIST:

ElectroBlaze64: 3x Healing Cookies, Dagger (One use, 250 dmg)

Sweg Dragon: 2x Healing Cookies, Ice Blade (does 250 dmg, 4 uses left, may miss, sometimes has partial freeze effect), Obsidian Mirror (you know what this does kappa, 3 uses), Dagger (One use, 250 dmg)

A plant: 3x Healing Cookies, Dagger (One use, 250 dmg)

EndermanR169: 3x Healing Cookies, Ice Blade (does 250 dmg, 3 uses left, may miss, sometimes has partial freeze effect), Ice Enchantment Book (Spells: Freeze (freezes, 2 uses), Frost Walker (Allows user to walk on ice without slipping, 1 use)), Crown (Trophy: Queen Scarlet) (One Use, Unknown Effect)

Rrobertus02: Ice Blade (does 250 dmg, 4 uses left, may miss, sometimes has partial freeze effect), Dagger (One use, 250 dmg)

Airtoum: None

Everybody Else: Dagger (One use, 250 dmg)



The maze is 2% self-aware!