Board Thread:Off Topic/@comment-27133804-20151112174903

This is how my game works:

you create 1 weapon at the start of the game that you don't need to charge charge that does as much damage as the number of turns that you charged.

and then you create a weapon that you have to charge for at least 3 turns and does any debuff that suits the name of the attack.

and then create an assist atack that does double the damage of the number of turns you charged for if another PLAYER charges with you. the format for this is(me?/?) (assist?/?)

but you can make a clone but then it does the amount of damage for the turns you charged for 