Board Thread:Off Topic/@comment-26444418-20160729072241/@comment-4190624-20160729122548

For convenience,

Roles:

TOWN

Seer: Replacement of the Clairvoyant. Choose a person to check each night and you will be told if they are innocent or not.

Three-party: Your default side is town, but you can change to mafia anytime before Day 3. You cannot change back.

Vengeance: If you get lynched, the first person to vote for you will be killed.

Hider: You can hide behind a user each night, giving you immunity. However you will be affected by whatever happens to the user you chose.

Healer: Same as before. You can heal yourself only once.

Apprentice: Will replace the healer if they die, but can only use their ability two times(i.e can only heal people two times. You cannot heal yoursel).

Roleblock: You can stop a user from use their actions for one night(Escort in ToS)

Redirector: You can redirect a user's ability to another randomized player(Transporter in ToS)

Guard: You can choose a player to protect each night. Any actions done to them will be redirected to you insteadand a clue to who killed you will be revealed.

Angel: You cannot be killed by mafia but you can be lynched.

Musician: If you die, the name of a randomised mafia member's name will be revealed.

Detective: Same as before.

MAFIA

Banshee: You can silence a player for one day(the player cannot post or say anything, Blackmailer in ToS)

Dark Seer: Like the town seer, but you don't get an exact read on their role. Instead you will get a vague clue.

Dark Roleblocker: Same as normal roleblocker but you can only use it once every two nights.

Alpha: If the Seer decided to observe your role you will come up as innocent.

Some roles will be doubled up

Also, should I close the other thread?