Board Thread:Level Sharing and Reviewing/@comment-11060907-20150317033210/@comment-11060907-20150409014750

What needs fixing...

Just for this collab:

The times of changes are wrong; you have halved everything. Yes, this means you get to make about a 30-second part of the level.

The speeds are wrong. Please refer to the most recent order post to fix that and the above.

Don't use fakes pl0x.

For any level, not just this (creator advice):

Try and make sure that there aren't bugs where you can hit the right rings and still die (unless it is meant to be annoying, which this isn't). Also, don't let the player fall out the top of the level, like, ever. Put some saws there or something.

After a dual portal, it is a good idea to have a short bit of rest so the two icons can be synchronized. (Specifically in the ship part - I was finding them to be asymmetric.)

The color scheme is a little weird. Maybe try sticking with all blue colors, for example, rather than having four different ones. (IMO, a teal scheme would work well for the start of this song.)

When you transfer to a new sequence, make sure any spikes, thorns, or whatever have something beneath them so they aren't just suspended in nothing. Generally it is a good idea to have several blocks above and below the sequence with floor and ceiling - just make sure nothing, I repeat, NOTHING, can be seen to be disconnected from everything. (In particular, you have a part where you fall up quickly then hit a dual portal; this would likely require at least ten blocks beneath it in order to look "natural". Again, just play it and look at it, and if anything looks weird, change it so it doesn't.)