Board Thread:Geometry Dash Gameplay Discussion/@comment-28808600-20160621120518/@comment-29904938-20160621164744

Stereo Madness - Easy 1*

Polargiest - Easy 2*

Base After Base - Normal 3*

Theory of Everything - Normal 4*

Blast Processing - Normal 4*

Electrodynamix - Normal 4* (After spending 4 months beating Clubstep, this was a walk in the park)

Hexagon Force - Normal 4* (See Electrodynamix)

Dry Out - Hard 5* (Anti-gravity's tricky)

Jumper - Hard 6* (See Dry Out)

Geometrical Dominator - Hard 6* (Memorization at 70)

xStep - Harder 7* (Memorization, insidiousness, and straight fly skills)

Electroman Adventures - Harder 8* (Died at 92% so many times)

Can't Let Go - Insane 10* (ANTI-GRAVITY SECTION OF DEATH)

Cycles - Insane 11* (The ship is a pain)

Time Machine - Insane 12* (86% transition, upside down ship, and triple spikes)

Theory of Everything - Insane 12* (Really isn't that hard, but the last 20% will make you so nervous)

Clutterfunk - Demon 13* (Don't you just LOVE the mini ship?)

Deadlocked - Demon 13* (This level looks super scary, but it's 85% bark and 15% bite. I hope you've beaten Nine Circles.)

Clubstep - Demon 14* (I don't even want to relive this crap.)