Board Thread:Off Topic/@comment-27121914-20181005115527/@comment-29646689-20181007191933

As opposed to most other bosses in the game, which are incredibly powerful entities, The Maw is simply a location. However, it stands in your path towards ultimate victory, and there is absolutely no way to go around it.

--

The dark arrows on the diagram signifies "safe" paths that has been traveled by previous heroes. These paths are actually not remotely safe, and are filled with environmental hazards. The accretion disk of The Maw is filled with relativistic projectiles and exotic high energy particles, and traveling outside of these "safe" paths is a quick path to instant death.

These "paths" has been formed via unknown means, and the objects within these paths move at the same direction at relatively the same speed. This allows pilots with well-toned reflexes to fly amongst the accretion disk material without trouble.

But what the paths lose in physical danger, they make up with enemies. As-of-yet unexplained creatures lurk within these "paths", preying on unsuspecting heroes traveling through in their crafts. Two methods of success exist for defeating The Maw's creatures and dangers: using a light ship with powerful sublight engines to speed through, or using a slower but more heavily armed and armored ship to hold off the creatures.

There is an Easter Egg item within the paths of The Maw, and is guaranteed to spawn on the player's path. It displays itself as an artifact amongst the debris of the accretion disk, and when equipped by the player allows for limited foresight (usually warns the player of impending dangers) and a personal deflector shield, which can save the player in critical situations.

-

Tubahat