Polargeist

Polargeist is the third level of Geometry Dash and Geometry Dash Lite and is the first of two levels to be rated as normal.

Description
Polargeist introduces yellow jump rings that begin to extend the degree of jumping challenges, particularly during the second cube sequence. A single ship sequence takes place from 34% to 47%.

Secret Coins

 * The first secret coin is located at 44% and is collected as the ship. Fly close to the roof while avoiding suspended blocks as the coin must be approached from above, being shielded by a group of blocks below it. Descend upon collecting the coin to clear an oncoming block.
 * The second secret coin is located at 63% and is collected as the cube. After sliding down a column staircase, begin jumping up a series of platforms and slide off the fourth narrow platform to land on a brief line platform. Immediately jump again onto another line platform and through an exposed section of the approaching column with a jump pad that will launch into the coin and back onto the main route from a jump ring.
 * The third secret coin is located at 77% and is collected as the cube. After passing below overhead spikes, a precise jump has to be made that clears a spike as early as possible to hit a concealed gravity pad beside the platform, launching into a gravity portal. Hit a jump ring to collect the coin and return to the ground, jumping immediately onto another jump ring to clear spikes.

Trivia

 * Polargeist was originally rated as hard until Update 1.9.
 * Polargeist involves the longest duration of a single form, being played as the cube, constituting 87% of the level.
 * Polargeist is the first level to introduce the trailing effect behind the cube which lasts from 21% to 34%.
 * Polargeist provides text instructions telling the player to "Tap while touching a ring to jump mid air" if colliding twice with the first spikes in the level.
 * The soundtrack was sped up slightly in addition to phrase omission.
 * The name 'Polargeist' is a pun on poltergeist, another term for a ghost.
 * Polargeist takes 1 minute and 33 seconds to complete and requires a minimum of 119 jumps.