Geometry Dash

Geometry Dash is a mobile game developed by Robert Topala and released in August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also change form into things such as a ship and a ball, each with unique mechanics. A Lite Version of the game is also available with fewer features.

Levels
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode additionally rewards stars and also secret coins if the player manages to find them.

Other features
Geometry Dash includes a number of features such as:
 * A Level Editor where you can create and share your own levels.
 * Map Packs and level downloads.
 * Achievements with a variety of rewards.
 * An Icon Kit providing many customisation combinations.
 * User Account functionality for secure data backup.
 * Everyplay support.

Trivia

 * The original beta name of Geometry Dash was "Geometry Jump".
 * A Steam version of Geometry Dash became available on December 22, 2014.
 * Geometry Dash shares many similar elements with The Impossible Game, a game with the same style of gameplay.

Update log (iOS, Android)
The following table contains the official update information provided in the iOS App Store, only omitting secondary information (such as support notices). Select an update to read more about it.

Update log (PC)
On December 22, 2014, Topala released the Steam version for PC and Mac devices. Here is an update log for it: