Board Thread:Off Topic/@comment-29106585-20160225133122/@comment-28741271-20160227133441

IceKane wrote: "It's time..." I prepare Vertigo for a big move, since I rested last turn :P I get my RisingFire Buster (Fire Extinguisher) and activate it in full force. Zephira inhales the stuff, and blasts a super concentrated pocket of extinguisher material at Rising. When it hits Rising, I use Vertigo, and I move all the air around Rising and the extinguisher material, creating a space vacuum, so that the material won't dissolve. So if Rising tries to get out, she will cross the 'barrier' and into the void vacuum, depriving her of air. I also charge Air Spears around Rising in case she DOES come out alive.

tl;dr: "I wanna see you suffer, Rising"

Not playing this game.