Icon Kit


 * The Icon Kit is a feature where players can change their appearance In Geometry Dash. Although there is no physical difference to gameplay, the player can select from a variety of visually appealing options, including icons for the cube, ship, ball, UFO, wave, robot and assorted trails, all with their own unique looks. Colors can also be applied to make unique creations consisting of a primary and secondary color. However, the two chosen colors remain consistent between all forms, stopping you from having multiple color schemes.

By completing achievements, more colors and icons can be obtained. As of  Update 2.01, there is a total of 64 cube icons, 28 colors, 25 ship icons, 18 ball icons, 18 UFO icons, 13 wave icons, 6 robot icons and 4 trails.

Icon Galleries
The words inside the parentheses is the achievement name for each icon. Unless marked as such, these icons are not available in Meltdown. Do note that some icons may have different requirements for getting them in Lite. Cubes=

Trails
A trail may sometimes follow behind the icon. This occurs at different times and is dependent on the form and its interactions with map components such as pads, rings, and portals. When the player is in ship form or UFO form, the trail will always appear, no matter what. However, if the player is in cube form, ball form, or robot form, the trail will only appear when the player interacts with rings, pads, and gravity portals. In the wave form, the trail will always be hidden. Update 1.7 introduced the first unlockable trail that additionally enabled a 'Glow' option that formed an outline of the selected secondary colour around the icon. Update 2.0 changed it so that unlocking the rainbow trail would provide the ability to enable and disable the Glow option individually, no matter what trail the player is using.

An unrelated trail with ghosted copies of the player is activated at different times during levels, and is also a feature available in the level editor. This feature was introduced in Polargeist (The Seven Seas in Meltdown). The trail uses only the icon's color 1 details.

Trivia

 * Icons that are awarded for easy achievements, like 'Stereo Madness!', are lacking in detail and are not very intricate. However, very challenging achievements like "Demon Master" award very detailed icons with intricate patterns. Players can use these icons to show off their accomplishments.
 * UFO 9 and Above have smaller tops compared to the 8 before it.
 * The primary color will also be used in the progress bar if turned on.
 * Choosing black as the primary color will automatically add a glow around the player's icon, regardless of whether or not you have the "glow" option. Several other changes occur which mostly applies the secondary color to map components in place of the black.


 * Despite only being able to be unlocked in the Steam version of Geometry Dash, the "SteamStep!" and the "Steamrolling" icons appear traveling across the menu in the mobile versions of the game. The icons can also be acquired in the said versions by loading a Steam-created save, enabling you to use them in the mobile version.
 * Some ships that are relatively hard to unlock in the full version are easy to unlock in the lite version of the game. For example, the ship unlocked for collecting 600 stars can now be acquired with 15 secret coins.
 * Before  Update 1.4, there has been a shading for the secondary colour and was only able to acquire the primary colour.
 * The highest possible number of icons that can be unlocked for completing one level is the Steam version Clubstep, unlocking a total of 5 icons: Secret coins, stars, Ultimate Clubstep, secondary black and the Steamstep icon.
 * In 2.0, the wave's name was changed to "dart." After many players showed their disapproval, it was changed back to "wave" in 2.01.
 * Prior to Update 2.01, two icons, which are "Nice shot!" and "Catch 'em all!", were glitched and almost impossible to get.
 * Despite being glitched, RobTop used the "Nice Shot!" icon in the first sneak peek video for Update 2.0, where he shows the start of the 2.0 level "Geometrical Dominator".
 * It was possible to get the "Catch 'em all!" icon by tapping a glitched normal-sized mini icon on the main menu. However, there is a rare chance of this happening.

Icon References
Many icons in Geometry Dash were based on or were inspired by games and other things in the real world.
 * The icons from Geometry Dash are used from the Oxygene 1 font, like "Stereo Madness!", "Dry Out!", "Jumper!", "Base After Base!", and the icon from the Geometry Dash logo.
 * The "Geometry Dash", "Practice Complete", "New Best!", "Level Complete!", and the "More Games" texts are also made with the same font.
 * The icon unlocked by completing Hexagon Force in Normal Mode resembles a Creeper, a popularized aggressive and explosive mob from the game Minecraft.
 * The UFO unlocked for completing 30 map packs is based off of Bowser's Clown Car in Super Mario World.
 * The Steam exclusive icon for beating 3 main levels is an obvious reference to Valve's Portal-series Companion Cube. It is also related, since Valve also owns Steam and is the same developer for "Portal".
 * The other Steam icon for beating Clubstep (SteamStep!) has special glasses that look exactly like the official Steam logo.
 * The icon unlocked for collecting 10 user coins resembles the sprite of a mushroom from Super Mario Bros. 3.
 * However, the icon has a squared top, unlike when it was first seen in the second WIP image for Update 2.0. In the WIP image, it resembles the mushroom sprite better.
 * The icon unlocked for typing 'lenny' in the vault references a Lenny face, a popular meme created using Unicode characters.
 * The icon unlocked for typing 'spooky' in the vault resembles a Shy-Guy, an enemy in the Super Mario and Yoshi's Island series.
 * The icon unlocked for rating the stars on 2000 online levels appears to be a spin-off on Batman, hence the name, "Justice".
 * The icon unlocked for collecting all three coins on Deadlocked loosely appears to be a spin-off on Wolverine. It could also be a reference to Gengar, a character from the Pokemon series.
 * The icon unlocked for collecting 150 user coins and the robot from completing Deadlocked in Normal Mode resemble Iron Man.
 * The icon unlocked for receiving 3000 stars appears to be a direct reference to Super Meat Boy.
 * The icon unlocked for collecting 110 secret coins appears to be a spin-off on Deadpool.
 * The ship unlocked for getting 3,500 stars resembles the Mon Calamari, a ship from the Star Wars franchise.
 * The ball unlocked for collecting 140 user coins resembles the Yin-Yang symbol in Chinese philosophy (Taoism).
 * It also resembles one of the balls posted by GD user Etzer on TouchArcade. This is for the Project Utopia texture pack. See post
 * The UFO unlocked for getting a star-feature level resembles Stitch from the movie Lilo and Stitch.
 * The icon unlocked for collecting 110 user coins appears to be the head of Robocop, the main character in the movie Robocop.
 * The icon for the achievement "Nice Shot!" references the Rotating Block from Super Mario World.
 * The icon unlocked for collecting all three coins on Theory of Everything 2 resembles a Boo, a ghost from the Mario franchise.
 * The robot unlocked for collecting 200 user coins appears to be a Roman/Spartan helmet.
 * The robot unlocked for collecting 100 user coins appears to be a helmet that resembles Master Chief from Halo.
 * The robot unlocked for beating Geometrical Dominator looks slightly like Yoshi from Super Mario World. It also looks like a Snapdragon from Plants vs. Zombies 2: It's About Time.
 * The ship unlocked for collecting 75 secret coins resembles Porygon from the Pokemon franchise.
 * The wave unlocked for typing The Numbers from TV show Lost in order separately into the vault (8-16-30-32-46-84), resembles the Illuminati or the All-Seeing Eye.
 * The icon unlocked for typing the player's username into the vault appears to resemble a Minion from the Despicable Me film series. It also was believed by other players to resemble the All-Seeing Eye, similar to the "Doomed us all!' wave.
 * The waves unlocked for acquiring 2,500 stars or typing "Ahead" into the vault resemble a Metroid, the main enemies of the "Metroid" series of video games.
 * The cube unlocked for destroying 200 players also has the same face as the "Robin Hood" UFO.
 * The icon unlocked for beating Jumper resembles Ogmo, the main character of the game "Jumper" by Matt Thorson.
 * This could be possibly related to the similarities in the naming of the song and Matt's game itself.
 * The icon unlocked for beating The Seven Seas with all three coins has an eye-patch on it, a nod to the level and the song.
 * The icon unlocked for completing Viking Arena with all three coins partially resembles a Viking helmet on the top.
 * The outline of the ship unlocked for obtaining 180 user coins partially represents Zapdos, a character from the Pokémon series.
 * The ship unlocked for completing 1,000 user created levels directly looks like a Seahorse.
 * The ship unlocked for obtaining 115 secret coins partially looks like Mermaid Man, a character from SpongeBob SquarePants.
 * The icon rewarded for completing Viking Arena in normal mode is a reference to RoboCop.
 * The robot unlocked for completing Deadlocked in normal mode is a refernece to Marvel's Iron Man.
 * The icons incoming in update 2.1 are referencing characters from Robert Topala's previous game called Boomlings.
 * In the level sneakpeek for 2.1, the icon used may have a strong resemblance to Freddy Fazbear from Five Nights at Freddy's.
 * The "itsasecret" icon on the Boomlings domain (where RobTop hosts the editor guide) was inspired from the Ultimate ToE2 icon.


 * The icon used in the "Geometry Dash Spider..." video strongly resembles the 60 user coins icon.
 * The wave unlocked for obtaining 120 user coins partially resembles Laser Wizard, a character from Adventure Time.