Board Thread:Geometry Dash Discussion/@comment-25572833-20141128153508/@comment-5645428-20141129021545

There is no way to beat Electrodynamix unless you are entirely familiar with the last 40% and are fully proficient in handling the mini-ship at 3x speed. You can't predict your way through this one, meaning you'll want to disable auto-checkpoints and just continuously practise from where you speed up.

To be more specific, the mini-ship is perceived as "heavy" at 3x speed, but really you don't need to tap for long to get it to ascend. With the first gravity flip, try to launch yourself into the middle of the portal, removing your finger a moment before entering, and rapidly tap to "safely" regain control and land into a ball.

Entering the next ship sequence is abrupt, so be ready as you're about to change form. Tapping twice thoroughly kept me stable along the bottom before exerting full pressure to fly up over those "mountains", where you'll descend naturally and need to do so once more.

Don't tap overly quickly in the following ball sequence. You'll be disappointed when you miss the third or fourth ring. Pace your taps when you're on the rings and not too early.

Familiarise yourself with the final cube sequence, especially when you have to vault three sets of quadruple spikes after almost being flung into the first by a gravity flip. There are three jump rings preceding the final ship sequence. Like earlier, avoid plopping into the bottom obstacle as you change form.

Try stay steady in the center when rolling the concluding ship sequence. It's easy to fly into obstacles because the ship covers more distance than you'd expect while descending at 3x speed.

If you're lucky (and I mean it), it'll take less attempts to learn than those spent making those infuriating mistakes in every possible instance you might be likely to crash. For that reason, I highly recommend you modify whatever strategy you currently have to include all three coins. Truly winning the level means collecting all of them. Don't think anything less of them than being the correct route you're supposed to take compared to deceptive shortcuts without coins. But of course, do expect to crash more often in the process, particularly attempting for the second bugger.

And when you win it, map packs and Clubstep will never have been easier.