Board Thread:Geometry Dash Gameplay Discussion/@comment-5645428-20160327151708/@comment-5645428-20160405113323

Finally conquered ForceDynamix with 1365 attempts, the most of any map pack level so far (tied with Gravity Cycles). But I'd like to say, that level was the complete and utter opposite of buggy. In fact, it has to be the most fluid and well-rounded level I have ever played. I loved it.

Its difficulty is a benchmark among demon levels, not ridiculously hard or painfully buggy, although certainly not easy either. It challenged me exactly how I'd like to be challenged, and while during the initial stages some sequences appeared a bit obscure, enough attempts had everything even itself out as I determined exactly what I needed to be doing at each specific moment. And of course I kept crashing, but not because the level suffered from a scrappy design, you just needed to do it right, and many times in many places. It was Theory of Everything 2 all over, and it was excellent. A pity it's the only Minesap level in the map packs. But honestly, that is exactly what I would expect from a demon level, no more, no less.