Board Thread:Off Topic/@comment-27790518-20170212192316/@comment-32684847-20170218232005

Weapon

- Pocket Knife: 50 HP damage per attack.

ALTERNATE

LaZer BlasTer: 3 settings

Quick Shoot: Deals 50 damage, can shoot up to three times.

PowerShot: Deals 150 damage and an additional side effect damage for 50 HP per 3 turns. Requires 3 turns of cooling down

HyperBlaster Deals 650 damage right there. Requires 7 turns of cooling down. Deals 150 damage to user because of its heavy fire

Disadvantage: Using this mode makes the victim have an electrical charge within attacks, which account for 25% more of damage dealt, per 5 turns.

Armour

-

Hex Shield: Protects for 500 HP - Can deflect ranged attacks and is immune to elemental attacks

Every 3 turns help heal me for 1/2 of the damage taken

Can be used as a weapon, 15 HP per Km (Maximum 30 KM)

Every km makes the shield have 1/3 of km as turns of inability as weapon, and a 1/10 of km as turns of inability as shield

Item

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'Time-Freeze

Time: 75% chance of using an attack turn again against the same opponent (as long as damage of HP is shy of 250)

Freeze: Setting to Freeze 3 people, making them stunned for a maximum of 2 turns. 5% chance to freeze time and make an additional attack as long as the attack is shy of 250 HP

Disadvantage: Cannot attack the same person, and can freeze only those who have at least half or more of HP dealt

Special Ability - If I have 25% health left, Attacks increase by 30% (not including third mode of Lazer Blaser)

If I get KO'd, The TimeFreeze will react and freeze the opponent to absolute zero. Deals 350 HP, but destroys the item.

Disadvantage: If I get KO'd, people CAN take away my Hex Shield and have a 25% chance to take the TimeFreeze as their own.