Board Thread:Off Topic/@comment-34601114-20180622062950/@comment-29646689-20180702023052

(Note: Containment is actually a temporary safe zone. The team can get things from various dispensers and boxes, but eventually they must scram for the nearest teleporter as a swarm of monsters overrun the defenses.)

The railcar, after everyone exiting it, is then parked perpendicular to the entrance. Several battle droids reload the autocannons, causing a cascade of copper shells to fall out. Additional battle droids take control of HMG nests and turrets and aim at the rail exit, currently closed by a deflector shield wall. Hidden detonators in the tunnel are armed.

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[Super Tac] Status Update.

[B1 officer] We have been here for 3 months since the last breach. The fortifications are holding up, and the infected several miles away has yet to attack us.

[ARC Commando] Well, soon they will. There is no way they didn't hear the railcar grinding on the tracks at 50 meters a second while blasting both of its autocannons at the same time.

[Super Tac] Activate all B1s and prepare for a siege.

[B1 officer] roger roger.

In the meantime, the NPCs decide to take advantage of the dispensers and (re)supply crates around the main area. The ARC Commando grabs a full belt of grenades and a minigun to replace his rifle, which has jammed. The commando droids get more ammo clips, while the Super Tac Droid takes an electro-staff from a weapons crate. The Space Marine, already armed to beyond belief, gets a soda from a dispenser only to crush its top with his oversized mech hands.

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[B1 Scout] Enemies are attacking the first deflector shield. Supernova turrets have powered down. ETA 15 minutes to breached shield.

[Super Tac] We have some time.