Board Thread:News and Announcements/@comment-17897872-20160501015502/@comment-27362693-20160503100837

When creating official levels, do you try to be consistant with certain portals, or just create sequences that fit with the music or something? (for example, if each portal is represented somewhere in your level, or the amount of time that each game mode has in it).

Is there anything that you had put in-game previously that you regret putting in today, like a type block, mode or icon?

At what stage of your level making do you add secret coins, like after the level is complete or as you're building it?

Cheers Rob for being such a great sport throughout everything you do mate ;)