Board Thread:Geometry Dash Gameplay Discussion/@comment-26150650-20150227024037/@comment-25942522-20150302160413

1. ToE 2 (So many speeds, portals and color changers messing with my head)

2. Clubstep (Those damn ships man...)

3. Electrodynamix (Speed portals are shit, especially the flying parts)

4. Hexagon Force (I hate dual)

5. Clutterfunk (Tedious mini parts)

6. Electroman Adventures (Not too bad, but difficult at the time)

7. xStep (Same as with EA)

8. Cycles (Triple spike shit and... That damn flying part. Also BALL PORTALS)

9. Theory of Everything (I never quite understood why this was 12 stars, so ez)

10. Time Machine (Triple spikes, 'nuff said)

11. Blast Processing (A nice and fun level, introducing the wave)

12. Can't Let Go (The tight timing and that upside down section...)

13. Jumper (Only hard part was upside down flying, pretty straight forward.)

14. Base after Base (Pretty easy, right?)

15. Dry Out (Even easier, despite the gravity switching)

16. Polargeist (A really cool level, nothing too hard)

17. Stereo Madness (Hard for the time if you hadn't practiced with Impossible Game)

18. Back on Track (Even my sister completed it, so yeah...)