Board Thread:Geometry Dash Gameplay Discussion/@comment-28808600-20160621120518

I would rate them

Back on Track - Easy 1*

Stereo Madness - Easy 1* (Fluctuates under and above Back on Track)

Polargeist - Normal 2*

Base After Base - Normal 3* (Beat it before Dry out)

Blast Processing - Normal 3* (Most parts are easy)

Dry Out - Hard 4* (Confusing sometimes)

xStep - Hard 5* (Shouldn't be insane)

Theory of Everything - Hard 6* (Same as xStep)

Electroman Adventures - Hard 5/6* (WHAT WAS RUBRUB THINKING WHEN HE RATED THIS?)

Hexagon Force - Hard 6* (Too easy to be 12*)

Jumper - Hard 6* (Last part kills me sometimes)

Time Machine - Harder 7* (Three Spikes are annoying)

Cycles - Harder 8* (Even more three spikes)

Cant Let Go - Hardee 9* (I admit, it's pretty hard)

Clutterfunk - Harder 9*

Geometrical Dominator - Harder 10* (You have to memorize the 70% part)

Electrodynamix - Insane 12* (You need to be reeeeaalllly good at ship)

Clubstep - Demon 13* (The ship balancing is hard)

ToE 2 - Demon 13* (Same as Clubstep, but harder. There are just less ship parts)

Deadlocked - Demon 15* (You need extremely good wave skills, memorization and straight flying.)

Hope you like my post! 