Board Thread:Geometry Dash Gameplay Discussion/@comment-28989493-20151001025345/@comment-24286619-20151003044418

Deadlocked is quite the hard level, even for me.

The triple speed wave segments are extremely intimidating, but they can actually be quite leniant (except for the dual one).

Staying around the centre of the wave track is a good idea, but can be extremely difficult.

The first ship segment is actually ALOT easier than it looks. just stay a bit above the centre. If you want the key, go up near it, and then go back to the centre in time for the ball segment.

Said ball segment is also easier than it looks. Memorisation still makes perfect here and for all the demons, however.

For the first robot segments small spike gap, basically hold for long enough that the game recognises that you have jumped, but not for so long that you crash into the upper spike.

a good way to memorise when you switch gravity in the second ship segment is to listen to the pitch. higher pitch means that you will flip upside-down, and lower pitch means that you're gravity will flip the right-way up. the same sound also indicates when a monster is about to fire it's laser.

Deadlocked is also alot easier due to the fact that there are copies of it online. for TOE2, however, you will just have to live with the real level.