Board Thread:Off Topic/@comment-29191679-20161112041205

So, this is a new forum game without any Game Master. It's a battle like Destroy the Vending Machine, except there are two Vending Machines. Or should I say, Protonium Reactors.

You fight using a robot. You can use any of the given loadouts, and you can choose your allegiance in the war between E14 and the CF-Alliance.

Location
You are fighting in Ophiuchus Valley, a winter wonderland with a cavern, a mountain and a LOT of ice.

Loadouts
'''Weapons: Choose a maximum of two different weapons. Use however many of each that you wish, provided it does not exceed the given limit. One weapon can fire per action. All weapons have 500 health.'''

SMG - Basic all-around weapon. Deals 75 damage per shot. Targets ground and air units. Maximum of six.

Plasma Launcher - Ground-targetting weapon. Deals massive splash damage. 10% chance of hitting air units if fired at. Deals 200 damage per shot. Maximum of 4.

Rail Cannon - Sniper rifle. Deals 300 damage. Maximum of 1. Targets ground and air units.

Nano Disruptor - Healing weapon. Deals 25 damage if fired at enemies, heals for 150 health if fired at friendlies. Targets ground units unless a flying unit flies low enough.

Aeroflak Cannon - Anti-air weapon. Deals 500 damage to flying or hovering units, and 50 damage to ground units. Maximum of 1.

Lock-On Rocket Launcher - Lock onto the target before firing, which takes up one action. Deals 500 damage. Maximum of 1.

Tesla Blade - Ground-targetting weapon. Deals 500 damage. Maximum of 1.

'''Robots: Some types are harder to hit, but have less health. Choose ONE. If your movement method is shot off, you are immobilized and cannot enter new areas until you are not attacked for 7 actions or a Medic heals you.'''

Cruiser - Wheel-based Robot. 5000 health. Four Wheels have 1000 health each. Can travel to areas with a distance of at most one per action. Grounded.

Sled - Ski-based Robot. 4000 health. Three Skis have 1000 health each. Can travel to areas with a distance of at most two per action. Grounded.

Hover - Hoverblade-based Robot. 4500 health. Four Hoverblades have 750 health each. Can travel to areas with a distance of at most two per action. Hovering.

Aircraft - Wing-based Robot. 3000 health. Two wings have 1500 health each. Can travel to any other area per action. Flying.

Helicopter - Helicopter blade-based Robot. 3500 health. Two helicopter blades have 1000 health each. Can travel to any other area per action. Flying.

Insect - Walker leg-based Robot. 4500 health. Four walker legs have 1000 health each. Can travel to areas with a distance of at most 2 per action. Grounded.

Mech - Leg-based Robot. 5000 health. Two mech legs have 2000 health each. Can travel to areas with a distance of at most 1 per action. Grounded.

Tank - Track-based Robot. 6000 health. Four tank tracks have 1250 health each. Can travel to areas with a distance of at most 1 per action. Grounded.

Areas
E14 Base - Spawnpoint of E14 Robots.


 * E14 Protonium Reactor (50000/50000)

Accessible from Path to Southern E14 Fusion Tower, Ice Lake and Path to EasternE14 Fusion Tower.

Path to Southerm E14 Fusion Tower - Pathway to E14 Fusion Tower.


 * Just a pathway.

Accessible from Southern E14 Fusion Tower and E14 Base.

'''Southern E14 Fusion Tower - Southern Fusion Tower. Easily accessible by E14 forces.'''


 * Fusion Tower (10000/10000)

Accessible from Path to Southern E14 Fusion Tower, Ice Lake and Cave.

Path to Eastern E14 Fusion Tower - Pathway to E14 Fusion Tower.


 * Just a pathway.

Accessible from E14 Base and Eastern E14 Fusion Tower.

'''Eastern E14 Fusion Tower - Eastern Fusion Tower. Easily accessible by E14 forces.'''


 * Fusion Tower (10000/10000)

Accessible from Path to Eastern E14 Fusion Tower, Ice Lake and E14/CF-Alliance Choke Point.

Cave - Pathway between Southern and Western Fusion Towers.


 * Just a pathway.

Accessible from Southern E14 Fusion Tower and Western CF-Alliance Fusion Tower.

E14/CF-Alliance Choke Point - The path between the Northern and Eastern Fusion Towers.


 * Just a pathway.

Accessible from Eastern E14 Fusion Tower and Northern CF-Alliance Fusion Tower.

Ice Lake - A pathway leading straight to all the Fusion Towers and both bases.


 * Just a pathway.

Accessible from E14 Base, Southern E14 Fusion Tower, Eastern E14 Fusion Tower, Western CF-Alliance Fusion Tower, Northern CF-Alliance Fusion Tower, CF-Alliance Base and The Mountain.

'''The Mountain - A great vantage point. Rail Cannon users can snipe any area from here, except for the Cave.'''


 * Just a pathway.

Accessible from Ice Lake.

'''Western CF-Alliance Fusion Tower - Western Fusion Tower. Easily accessible by CF-Alliance forces.'''


 * Fusion Tower (10000/10000)

Accessible from Cave, Pathway to Western CF-Alliance Fusion Tower and Ice Lake.

Path to Western CF-Alliance Fusion Tower - Pathway to CF-Alliance Fusion Tower.


 * Just a pathway.

Accessible from Western CF-Alliance Fusion Tower and CF-Alliance Base.

'''Northern CF-Alliance Fusion Tower - Northern Fusion Tower. Easily accessible by CF-Alliance forces.'''


 * Fusion Tower (10000/10000)

Accessible from E14/CF-Alliance Choke Point, Ice Lake and Pathway to Northern CF-Alliance Fusion Tower.

Path to Northern CF-Alliance Fusion Tower - Pathway to CF-Alliance Fusion Tower.


 * Just a pathway.

Accessible from Northern CF-Alliance Fusion Tower and CF-Alliance Base.

CF-Alliance Base - Spawnpoint of CF-Alliance Robots.


 * Protonium Reactor (50000/50000)

Accessible from Path to Northern CF-Alliance Fusion Tower, Ice Lake and Path to Western CF-Alliance Fusion Tower.

Sky - Where aircraft fly.


 * Well, it's the sky.

Accessible from anywhere, but only by helicopter or plane.

Rules
Regarding the basic rules.


 * No profanity.


 * No politics.


 * No double posting.


 * No double posting.


 * No double posting.


 * NO DOUBLE POSTING!

Regarding the game.


 * Choose your allegiance and your loadout when you join. This cannot be changed later on.


 * All weapons, with some exceptions, will hit.


 * If your health drops to 0, you respawn in your respective base.


 * When you initially spawn, you will spawn in your respective base.


 * You cannot say that you're spectating. It clogs up the thread.
 * You can attack a weapon, you can attack a movement piece or you can attack the robot itself when you attack.
 * When you spawn, you cannot move until 1 other player acts.

Game
Alpha654 spawns with the following loadout:


 * Tank


 * Plasma Launcher x4


 * Tesla Blade x1


 * Allied with E14 