Board Thread:Off Topic/@comment-36425657-20180919122042/@comment-27121914-20180927044658

Moltenfrost Armor

 * Mastery of both sides of extreme temperature.
 * Description: An armor forged from the Moltenfrost metal extracted from an unusual volcano named "Hailfire Peaks." It can keep you in the ideal body temperature, protecting you from both extremes, hot or cold. Thus, it cannot be extinguished by water, and it can't be melted by hot temperature.
 * This volcano has normal magma and "cold magma", which is magma that has negative degrees Celsius in temperature. These two types of magma can combine into Moltenfrost Magma, which, once brought to the surface, would solidify into the material used to make this armor.
 * Unlike the Ice Armor, it doesn't melt after a while.
 * Defense: 200
 * Set bonus: Inflicts enemies with Frostburn upon direct contact with this armor; it's either really hot or really cold, but either way, it really hurts. In addition, they can transform into either an Ice Golem or an Ifrit with the right conditions, these powerful forms cost immense mana to transform into.
 * When the user is in an area with hot temperature, the user can wreathe themselves in flames in order to transform into an Ifrit, a very large and powerful type of fire elementals, at will.
 * The Ifrit is able to travel at a fast speed by transforming into a large sphere of flame. When the user is a flame sphere, the surrounding area suffers from a heat wave, melting ice and evaporating water in their vicinity, and making the area temperature to be more suitable for the Ifrit if the area's cold.
 * In addition, the humanoid form of the Ifrit can launch their arms to incinerate their enemies then grow a new pair, since Ifrits are not a solid entity; they're made of fire. In addition, they can cast powerful fire magic such as Heat Beams, Flame Tornadoes, or Eruption, etc.
 * When the user is in an area with cold temperature, the user can construct an Ice Golem around their body. When they're an Ice Golem, they become super-strong and gain great jumping strength.
 * The Ice Golem freezes any form of water they walk on or come in contact with, thus, provided the area is cold enough, the Ice Golem can traverse across large water bodies with ease.
 * In addition, they can morph their arms or legs to be shaped like weapons. Examples include:
 * Morphing an arm into an Arm Cannon in order to cast powerful ice magic at their enemies such as Blizzard, Avalanche, or Hailstorm, etc.
 * Morphing an arm into a sword for greater melee strength.
 * Morphing both legs into jet engines so the Ice Golem could fly with Blizzard spells continuously casted from them.
 * Passive Buff: Fire and ice immunity. The user becomes completely immune to extreme temperatures upon wearing this armor.
 * Weakness: Both super forms are very powerful, but they have their logical weakness.
 * If the Ice Golem form is heated enough, it will melt, turning the user into their normal state, albeit with their Moltenfrost armor on since the armor itself is unaffected by it.
 * The Ifrit form can be extinguished with enough water, turning the user into their normal state as a result.
 * Price: $1300