Board Thread:Off Topic/@comment-29646689-20180627165125/@comment-29646689-20180707142823

2 days since last upd8. I will take the above suggestion into action.

The Seedship AI negotiates with its counterpart on the mining station, and after some time decided that the Seedship will give up 50 defense droids in return for 1000 cargo's worth of resources.

Trade sealed.

(short update)

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Passengers/Cargo
Colonists: 50,000

Cargo: 11,000 (+1000 trade)

Hyperfuel: 10

Scanners
Water Scanner: 100%

Gravity Scanner: 100%

Temperature Scanner: 100%

Atmosphere Scanner: 100%

Resources Scanner: 100%

Navigation Scanner: 100%

Deployables
Surface probes: 20

Defense droids: 945 (-50 trade)

Database
Scientific Database: 122% (+22% observing the mining station)

Cultural Database: 107% (+7% observing things left by the creators of the mining station)

Defenses
Energy Cannons : 50

Point Defense System: 50

Other
Engines: 100%

Hyperdrive: 100%

Landing System: 100%

Construction System: 100%

Shields: 100%

Update.

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As the Seedship is traveling through interstellar space, its systems are bombarded by a sudden wave of radiation from a supernova far too close for comfort. It calculates that the radiation will directly damage the atmospheric scanner and the generated heat will not be fully dissipated. The Seedship must choose one module for the heat to damage, while choosing to either shut down or keep flying as is.