Board Thread:Off Topic/@comment-24569999-20161013000116/@comment-25537460-20170701043337

My ideas.

+ 3 new levels (two insanes and one demon)

Shanghai Lights (by F-777, neon-themed level with 1x to 3x speed portals)

Electrodynamix 2 (by dj-Nate, electric-themed with 0.5x to 3x speed portals)

Theory of Everything 3 (by dj-Nate, space-themed with 0.5x to 4x speed portals)

+ In-game story

+ Collaboration system

Select a part of a level (For example if you made the first part of a level you choose it)

Select a friend you want to collab with

And click the send button to send to your friend or cancel to cancel the plan to collab.


 * Technical bug fixes

+ Weekly level (updates every Sunday)

+ Top 100 demons list

+ Swing copters, like in some levels, but less buggy (like the one when one of the vehicle [preferably the dual ball] is touching the ground, sometimes you stay in the same position even when you are clicking. Also, 10 blocks of grid restriction.


 * Fix some level bugs that are not yet fixed.

+ Possibly redecoration of levels up to 1.8? (Stereo Madness to Hexagon Force)

+ Background changer trigger

+ Scale trigger (Scale limit is 0.5 to 2.0)

+ New grey orb (works like a dash orb where you tap but instantly releasing again.

+ New purple orb (similar to green orb but you jump higher after tapping)

+ Piece of text which displays the current player name, good for stories or bossfight levels

+ Bossfight trigger

+ More easy/normal/hard difficulty official levels. This can help the beginners to become a pro.

Maybe that's all. If you feel like there are too much features to add, tell me.