Board Thread:Geometry Dash Gameplay Discussion/@comment-25769875-20160102102106/@comment-3991524-20160529051359

necropost

1. Back on Track easy (1) - the 10% jump pad trolls are the only thing I hate about this level, other than that no triple spikes.

2. Stereo Madness easy (2) - 2 triple spikes makes this harder than Back on Track

3. The Seven Seas easy (2) - it's still complex, moving objects can confuse new players

4. Polargeist normal (3) - not much in this level.

5. Viking Arena normal (3) - still easier than Dry Out

6. Base After Base normal (4) - with focus this is a really easy level, the gravity just sucks

7. Airborne Robots normal (4) - if you know how the ball works it's easy

8. Dry Out hard (5) - gravity at 40% is the only super hard part for new players. after that it's easy

9. Can't Let Go hard (6) - 70% gravity is hard.

10. Blast Processing hard (6) - learn the wave, it will be really easy. also the UFO part was hard, but not too much

11. Jumper hard (7) - focus.

12. XStep harder (8) - some parts are really hard, the ship parts require decent flying

13. Time Machine harder (8) - triple spikes.

14. Cycles harder (9) - actually, Cycles has a lot of Triple Spikes in the first Cube sequence and I hate it

15. ToE 1 harder (9)

16. Electroman Adventures insane (10) - that auto part.

17. Geometrical Dominator insane (11) - moving objects, wave part, first ship

18. Clutterfunk insane (12)

19. Hexagon Force insane (12)

20. Electrodynamix insane/demon (13) - speed portals.

21. Clubstep demon (14)

22. ToE2 demon (14) - the orbs have X's in it, but some parts are really really tricky (the ship part in 80%)

23. Deadlocked demon (15) - yup.