Board Thread:Level Sharing and Reviewing/@comment-26115344-20150614072723/@comment-189.237.192.135-20150710154736

Liar. I simply want to share, but get a life! Seriously! When I made posts about 2 Color Universe and Layton's Prelude, they recieved positive comments (2 Color Universe might look plain, because your player's colors, but still, it could be featured if possible and Layton's Prelude might be plain, too, but still, it's a good level) and you don't know the meaning of the word original and that's what Sunset Shimmer is. Original. And one of my WIP's might be decorative, but later, plain. And I take, at least, a day to build, verify and share a level. I don't make levels in minutes, but is basically because I want to verify if there are mistakes to fix them instantly. And i will never stop writing a lot because, in fact, i seriously want to share my opinions about something, and I even do this in some levels, such as Late Arriving, Sadness, Hope, Sunset Shimmer and my WIP, All I ever wanted. Those levels have an opinion about the release of Update 2.0, besides an expression included on the level. However, a reason why I wasn't submitting levels recently, is because i play other people's levels and try, and pass some map packs (Passed 5, and if i pass 5 more, i'll finally get it, altough i can equip already the glow when I use black), but in fact, i always try my very best. But I was also a beginner when I built my first level: Jelly Jump. Altough I took a whole week to finish it, it was very messy and nobody understood what it was. Also, I didn't knew what were sawblades for. I always used them as floor, walls, or even, roof. The LAST time I did that was in my (very) messy QuickFire. But later, when Update 2.0 finally comes out, I will start, the ultimate project that almost no one would deny, and everything will be taken seriously! That's why I started my level franchise, Next Generation. Now, stuff is not random anymore, there are filled spaces (well, there are a few that are unfilled, specially before the dual section on Angels Of Life starts) and, I mostly used as many decorations as possible, as long as they're very well employed (specially on Angels Of Life, where decorations are mostly used as paths, but not just them. There are wheels and gears during the second ship and the second wave sections) and also, my levels aren't easy, but they aren't hard either! I'm not a beginner, but I'm not an expert either! I mean, listen to this reply! I had been practicing and making since the (almost) end of March, but I STILL can't beat those impossible demons. But what I seriously want to say is that every Dasher must find their hidden talent, for example, my talent is making levels for everyone, altough (originally) they were messy, and later a little bit more neat, and they don't get featured, nor I get 100 likes, I don't exactly need them, and other thing is that most of my levels are rated NA, but others are lucky and get rated as Hard (The Library and Neon Lights were formerly rated Harder, and Late Arriving is rated Normal) but still, they can sound crazy for some people, but don't you see the improving? I had been improving every time I make levels, and I know the reason why you hate them; because you don't have a life, you don't have anything else to do, but play GD, and you don't see the improving.

But well, if you are not okay and you don't like my levels after all, I can understand you, but sometimes is extremely painful, because I (seriously!) do my very best on my most recent WIP's and levels :/