Board Thread:Geometry Dash Gameplay Discussion/@comment-28808600-20160621120518/@comment-25181180-20160716002744

Stereo Madness - Easy 1*

Back on Track - Easy 1*

Polargeist - Easy 2*

Base After Base - Normal 3*

Dry Out - Normal 3.5* (Honestly this is harder than Base After Base. Harder than Normal but easier than Hard)

Blast Processing - Hard 4* (Doesn't deserve that 6 additional stars)

Jumper - Hard 4*

Can't Let Go - Hard 5* (That final upside down part Hnnnggggg)

Xstep - Harder 6* (Pretty easy. ALL BUT THE SHIP PART OMG)

Theory of Everything - Harder 7* (One of the earliest levels I completed. The final mini UFO and ship is a pain in the a*se though)

Time Machine - Harder 8* ( _/\/\/\_ GO AWAY HNGGG)

Geometrical Dominator - Insane 9* (The only things bugging is that 70% part)

Electroman Adventures - Harder 9* (Easy, but took me almost forever to beat)

Cycles - Insane 10* (CYCLES CAN YOU NOT)

Clutterfunk - Insane 11* (The levels are fair enough for the rating, but the coins..)

Hexagon Force - Insane 12* (Not necessarily hard, except for dual ships, where you need extreme dual skills)

Electrodynamix - Insane 13* (FUK U ELKTRODYNAMEX GO AWAY PLS)

Theory of Everything 2 - Demon 14* (I don't really like memory levels)

Clubstep - Demon 14* (dat mini part srsly why)

Deadlocked - Demon 15* (Why does the wave part exist in the first place...)

I estimate Fingerbang to be around 12* as getting used to the new features takes some time (like what happened in Geometrical Dominator)