Board Thread:Off Topic/@comment-27789845-20160401161456/@comment-27080660-20160401194823

A very accurate description of each GD level:

Stereo Madness: If you've played the game you have passed this... RIGHT?!

Back On Track: BUM BUM BA BUM BUM BUM BA DA DUM DUM

Polargeist: Ermahgerd! Ringz!

Dry Out: WHYAMIUPSIDEDOWNHOLYCRAPHELPME

Base After Base: That one level nobody really remembers due to it having no real noticeable features.

Can't Let Go: The real challenge here is either not throwing your phone out the window, or not breaking out into a seizure from the freaking awesome music.

Jumper: That level with the music that taunts you whenever you fail. Also, why is a cat meowing in the background? No seriously.

Time Machine: /\/\/\ <-BEWARE THE TRIPLE SPIKES

Cycles: Remember that one mobile game called Gravity Guy? Where you tap to switch your character's gravity? Yeah, that was fun.

Xstep: The level that inspired Ystep. A+ for creativity (Lenny)

Clutterfunk: Just when you think you're getting good at the game, this level pops up and basically says "Screw You"

Theory Of Everything: I hope you've played Flappy Bird before.

Electroman Adventures: MEGAMAN MUSICCCC

Clubstep: Anyone who tries this level is either really brave or really stupid.

Electrodynamix: GOTTA GO FAST

Hexagon Force: For those with split personalities.

Blast Processing: The level that introduces the bane of every GD player's existence. You know exactly what I mean.

Theory Of Everything 2: Because adding an extra number to a level name makes it so much harder.

Geometrical Dominator: Geometry Dash meets Anime.

Deadlocked: OMG WHAT IS GOING ON I CANT SEE OH WAIT WTH LAZER DRAGONS

Fingerbang: *Cue Jeopardy music* Any day now...