Thread:TimewornKaiju/@comment-26336673-20161207205544/@comment-29191679-20161230025240

I'll add a suggestion: Multi-encounter bosses.

I got this idea from Gemini Strike. This is basically a boss you encounter multiple times, and it has a HUGE health bar. However, damage you inflict upon it carries over to the next time you encounter it, and this continues until the boss is defeated.

What do you think?