Board Thread:Off Topic/@comment-25358024-20180505015324

'''Once upon a time, a dasher paid a vending machine 42 coins for a drink. But it didn't give it to him so he raged and started destroying it! '''- Extremely important story

Rules

1-Standard forum rules apply

2-You can create a 0 or 1-elemental weapon lvl 1.

3-Choose your side - Defender (DEF) defends the vending machine, Attacker (AT) attacks the vending machine, Neutral (NE) attacks both defenders and attackers.

- If the vending machine is destroyed attackers win.

- If the attackers dont destroy the vending machine in 15 turns, defenders win!

- If more than 10 attackers/defenders are rekt neutrals win.

4-When one side wins, round 2 will begin.

5-A dead player can't play until the next round begins.

6-Each player starts with 50 HP

7-Each 3 rounds all players (regardless of side) are healed +5.

8-Vending machine can summon allies and bosses - you can summon allies, but not bosses. Allies have 10 hp by default, but some can have more than that.

9-You can upgrade an item using equipment (EQ) - 2 for level 2, 3 for level 3 etc.

10-Max item level is 40.

11-You can use any skill using weapons.

12-You gain XP for attacking the vending machine, or players. 20 xp is required for lvl2, 30 xp is required for lvl 3 etc

13-Max player level is 30. Each level grants you +5 max health.

14-When a new round begins, you keep all your weapons, but you can choose your side again.

15-Ocasionally, chests will appear, which grant equipment and items to the players who gets the final blow on them!

16-Chests can be attacked by all players, regardless of side.

17-There are three realms:

- Overworld - the normal zone, the fight happens here

- Heaven - requires the player to have level 7 to enter it and to destroy the Heaven Portal, which has 8000 HP.

- Hell - requires the player to have level 5 to enter it and to destroy the Hell Portal, which has 10000 HP.

You can also be locked in heaven or hell, which requires you to destroy the portal to get out.

18-DEF can install modules in the vending machine, they require the installer to have a specific level. More on that when someone reaches the required level

'''That's all for now. So let's start!'''

Overworld: Vending Machine [500/500 HP] {Round 1} Module 1 - locked {Lvl 6} Module 2 - locked {Lvl 9} Module 3 - locked {Lvl 12} AT:  Random Dasher Revived [30/30 HP] DEF:  Auto-defender Rebuilt [30/30 HP] NE:  Neutral Bot N-1338 [30/30 HP] Objects: Wooden Chest #1 [50/50 HP] Wooden Chest #2 [50/50 HP] Metal Chest [75/75 HP]

Inventory: AT: None DEF: None NE: None

3 turns until healing! 3 chests spawn, next chests spawn in 2 turns! 15 turns till winning the game by defenders! 4 turns till a boss spawns! 