Thread:Alpha654/@comment-27080660-20161014204024

So, seeing as I'm getting really close to completing my MLG set, I just wanted to lay down the set's bonus effects and have you confirm them.

-Second Teleport (This one may be a bit too OP, so you can remove it if you want).

-No fall damage

-Extra 10% damage reduction

In addition, I had a cool idea for some special abilities/attacks I could pull off, using Swag.

Basically, it works similarly to Masterfarkos's RP, as a "power meter", where once it reaches a certain number, I can perform certain abilities. I regain 10 Swag every turn. Basically, if something takes 20 Swag to activate, it would take 2 turns to use, and so on.

The maximum amount of Swag I can have at once is 100.

List of special abilities:

Smokin’: Requires 20 Swag to activate. Enemies have a 35% greater chance to miss their attacks for 2 turns.

Dank Kush: Requires 30 Swag to activate. Quadruples my next attack’s strength.

Super Mountain Dew: Requires 40 Swag to activate. Fully heals everyone on my team, and heals anyone in the same area as me by 30%.

Illuminati Laser: Requires 50 Swag to activate. Deals anywhere from 25000 to 50000 damage. However, it takes 3 turns to change and fire. (And FIVE TURNS to acquire needed Swag)



My allies would also gain some special abilities, using Swag:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">(This is alongside the double health they gain naturally)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Sans: <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Special Attack <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">(Requires 30 Swag) Sans’ special attack, as seen in the actual game. This attack does 7500-10000 damage, but enemies have a 15% of slightly dodging it, and the attack only does 500 damage then.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Papyrus: <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Boring old Normal Attack <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">(Requires 20 Swag) Papyrus launches a massive barrage of bones. This attack is the exact same as Sans’ special attack, only it does 2500-5000 damage. This attack also has a 15% chance of missing, in which it will only do 250 damage.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Guardians: <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Megalaser <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">(Requires 10 Swag) A massive laser that takes 2 turns to charge. Deals 2000-3000 damage. <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;font-style:italic;white-space:pre-wrap;">This attack cannot miss. Ever.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Yeti: <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Rock Throw <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">(Requires 20 Swag) Throws a massive projectile boulder at the target, which can do 3000-4000 damage. The rock has a 20% chance of shattering upon impact and dealing 500 damage to any nearby enemies.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Thunderbirds: <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Fulguris Rebirth <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">(Requires 80 Swag) The Thunderbird gains an ancient power, and for 3 turns, becomes the legendary boss Fulguris itself. The bird has the exact same stats and attack as it did when it was on the opposing side.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Keep in mind, I only regenerate 10 Swag per turn, so saving up for some of these will take a LONG time. In addition, I can only use one special ability per turn. <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Let me know if these are OK, and you can nerf some of these if they're too OP. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">

<ac_metadata title="Just confirming some things."> </ac_metadata>