Airborne Robots

Airborne Robots is the third and final level in Geometry Dash Meltdown. It is the first level in the game to be rated as Hard, and it awards 3 stars upon completion. It is also the first level to use jump rings, as well as the first level with a ball section in Meltdown.

Description
Airborne Robots was created during the Update 2.0 phase of Geometry Dash, and is mostly factory themed. The level consists of somewhat challenging cube areas with high decorative detail, a fairly simple ship segment and challenging ball areas with moving objects.

Secret Coins

 * The first secret coin is located at 25% and is collected during the first cube sequence. There is a platform with a green lock, which will lower if the key at 17% is collected. To get the key, jump over the double spike set early to jump again at the same height. The platform above will lower so to jump again and collect the green key.
 * The second secret coin is located at 66% and is collected during the ship sequence. On the lower platform of the third pillar, there is a path that leads to the coin.
 * The third secret coin is located at 98% and is collected during the final cube sequence. After hitting a jump ring, there is another jump ring which is invisible on top of the decorative skull. By tapping at the right time it will lead the player to an alternate pathway above the normal route, where the player must jump a final time to collect the coin. Not jumping will just result in the player sliding down without collecting the coin.

Trivia

 * Completing the level takes 1:37 and requires a minimum of 112 jumps.
 * This level has the latest secret coin in Meltdown and ties Stereo Madness for the latest in GD.
 * Airborne Robots is the only Meltdown level with a ball sequence.
 * Although its name contains the word "Robots", there is no Robot form portal in the level.
 * Additionally, despite having "Airborne" in its name, there are no antigravity (which is technically "airborne") sequences except in ball, which must change between normal gravity and antigravity to pass the level.