Board Thread:Off Topic/@comment-32000354-20170906235648

(pls be aware that i put GD clickbait in the title for not reason)

ok so i randomly got an idea one day of a gemoetry dash board game, here-here-here's how it goes

ok so there are a couple icons placed on the board, these are diffrent types of, er... somthings... you'll understand

Player

these types can go into diffrent gamemodes such as, ship, ball, ufo, and spider, and complete obstacles,

Creator

these types are able to use creator cards to build structures, such as portals, orbs, platforms, and more.

Demon Slayer

kinda like the player, but can use more gamemodes like the robot and wave

those are the three i came up with, so heres how it plays in gameplay

so each turn, the icons move around the board left and right, up and down, foward and backwards via dice roll. the creators should go first, and if they chose on any turn, they can draw a card from the creator cards pile and build a strutcture to help their team, then the players can go, and go on or avoid structures, same for the demon slayers.

the goal of the game is to make all of the opossing icons crash by use of spikes, monsters, walls, you name it. if the creator dies, then the other icons can place spikes down and touch other icons to make them crash.

i think i will explain the gamemodes,

the ufo can go up any spaces it moves, and decend on any other space

same with the ship, but it can keep its upwards momentum,

the ball can move diagonaly up or down and stay on a surface

the spider can do simular, but its done straight up or down.

the robot can jump thought tight spaces

the wave can move up and down consecutivly

the cube can jump as far as the ammount of spaces it travels

thats all i got, feel free to expand on this stupid idea 