Geometry Dash Wiki
Geometry Dash Wiki
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Geometry Dash is a horizontal runner-style game developed and published by RobTop Games. It was released for $1.99 USD on August 13, 2013 for iOS and Android, and for $3.99 USD on December 22, 2014 for Steam. A lite version of the game is available on mobile devices with fewer features, as well as free expansions, Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero, which include exclusive levels.

The player takes the form of different entities with unique mechanics such as a cube, a ball or a UFO. Using one-touch gameplay, the player must try to navigate through a series of interactive obstacles, movement-shifting transporters and behaviour-manipulating portals to reach the end of levels without crashing, all while listening to exciting music along the way.


Main levels
Level Difficulty Mana orbs Stars Released Artist Music
1. Stereo Madness Easy.png Easy 50 1 Initial release ForeverBound
2. Back On Track Easy.png Easy 75 2 Initial release DJVI
3. Polargeist Normal.png Normal 100 3 Initial release Step
4. Dry Out Normal.png Normal 125 4 Initial release DJVI
5. Base After Base Hard.png Hard 150 5 Initial release DJVI
6. Can't Let Go Hard.png Hard 175 6 Initial release DJVI
7. Jumper Harder.png Harder 200 7 Initial release Waterflame
8. Time Machine Harder.png Harder 225 8 Update 1.1 Waterflame
9. Cycles Harder.png Harder 250 9 Update 1.2 DJVI
10. xStep Insane.png Insane 275 10 Update 1.3 DJVI
11. Clutterfunk Insane.png Insane 300 11 Update 1.4 Waterflame
12. Theory of Everything Insane.png Insane 325 12 Update 1.5 dj-Nate
13. Electroman Adventures Insane.png Insane 275 10 Update 1.6 Waterflame
14. Clubstep (10 secret coin lock) Demon.png Demon 500 14 Update 1.6 dj-Nate
15. Electrodynamix Insane.png Insane 325 12 Update 1.7 dj-Nate
16. Hexagon Force Insane.png Insane 325 12 Update 1.8 Waterflame
17. Blast Processing Harder.png Harder 275 10 Update 1.9 Waterflame
18. Theory of Everything 2 (20 secret coin lock) Demon.png Demon 500 14 Update 1.9 dj-Nate
19. Geometrical Dominator Harder.png Harder 275 10 Update 2.0 Waterflame
20. Deadlocked (30 secret coin lock) Demon.png Demon 500 15 Update 2.0 F-777
21. Fingerdash Insane.png Insane 325 12 Update 2.1 MDK
Secret levels
Level Difficulty Mana orbs Stars Released Artist Music
The Challenge (200 diamond lock) Unrated.png Unrated 100 3 Update 2.1 RobTop

Other features

Geometry Dash includes a number of features such as:

Gallery and trailers


  • The original name of Geometry Dash during its beta phase was Geometry Jump.
  • The Geometry Dash Menu Theme was composed by the developer, Robert Topala, accessible from his Newgrounds profile RobTop.
  • On the main menu, normal or mini icons of any customised combination will travel past randomly. They can be selected, which will destroy them.
    • Spiders will only ever be the design that is currently selected in the Icon Kit.
    • The unique mini designs for the cube and ball can appear at the normal size for each.
    • The icons exclusive to the Steam version of the game can appear for other versions.
    • Entering into and exiting out of any of the three primary menus will always result in a cube being the next icon to pass by.
  • All main levels begin with a regular cube sequence.
  • Geometry Dash shares similar elements with The Impossible Game in terms of basic level components and cube gameplay mechanics.
  • The mobile versions of Geometry Dash along with the other games in the series used to have Everyplay integration, a service where users could record and upload videos of gameplay. It was discontinued on October 1, 2018.

Loading screen phrases

There are a total of 61 loading screen phrases.
  • A wild RubRub appeared!
  • Back for more are ya?
  • Build your own levels using the level editor
  • Calculating chance of success
  • Can you beat them all?
  • Collecting scrap metal
  • Counting to 1337
  • Does anyone even read this?
  • Drawing pretty pictures
  • Fake spikes are fake
  • Fus Ro DASH!
  • Go online to play other player's levels!
  • Here be dragons...
  • Hiding rocket launcher
  • Hiding secret Vault
  • Hiding secrets
  • Hold down to keep jumping
  • Hold on, reading the manual
  • Hope the big guy doesn't wake up...
  • hsaD yrtemoeG
  • I don't know how this works...
  • I have been expecting you.
  • If at first you don't succeed, try, try again...
  • It's all in the timing
  • It's Over 9000!
  • Listen to the music to help time your jumps
  • Loading awesome soundtracks...
  • Loading Rage Cannon
  • Loading the progressbar
  • Loading will be finished... soon
  • Looking for pixels
  • Only one button required to crash
  • Play, Crash, Rage, Quit, Repeat
  • Programmer is sleeping, please wait
  • Programming amazing AI
  • Pro tip: Don't crash
  • Pro tip: Jump
  • RobTop is love, RobTop is life
  • RubRub was here
  • Shhhhh! You're gonna wake the big one!
  • So many secrets...
  • So, what's up?
  • Spikes are not your friends, don't forget to jump
  • Spikes... OF DOOM!
  • Spooky doesn't get out much
  • Starting the flux capacitor
  • Such wow, Very amaze.
  • The spikes whisper to me...
  • The Vault Keeper's name is "Spooky"
  • This seems like a good place to hide a secret...
  • Waiting for planets to align
  • Wandering around aimlessly
  • Warp Speed
  • What if the spikes are the good guys?
  • Where did I put that coin...
  • Why don't you go outside?
  • Why U have to be mad?
  • Unlock new icons and colors by completing achievements!
  • Use Practice Mode to learn the layout of a level
  • You can download all the songs from the Level Select page!


  • "A wild RubRub appeared!" is a reference to the phrase "A wild <random pokémon> has appeared!" from the game series Pokémon.
  • "Fus ro DASH!" is a reference to the phrase "Fus Ro Dah!" from the game Elder Scrolls V: Skyrim.
  • "Here be dragons..." is a phrase referring to uncharted territory on medieval maps which were often indicated by depictions of sea monsters.
  • "If at first you don't succeed, try, try again..." is quote from Thomas H Palmer's Teacher's Manual published in 1840.
  • "It's Over 9000!" is a quote from the television series Dragon Ball Z.
  • "Loading Rage Cannon" is a reference to the song Bass Cannon by Flux Pavilion.
  • "Play, Crash, Rage, Quit, Repeat" is a reference to the song Eat, Sleep, Rave, Repeat by Fatboy Slim and Riva Starr.
  • "RobTop is love, RobTop is life" is a reference to the phrase "Shrek is Love, Shrek is Life" from a YouTube video of the same name.
  • "Starting the flux capacitor" is a reference to the movie series Back to the Future.
  • "Such wow, Very amaze." is a reference to the Doge meme.
  • "Why U have to be mad?" is a reference to the Y U NO meme.

Update log (iOS)

The following table contains the official update information provided by the iOS App Store, only omitting secondary information such as support notices.

Version Date Description
1.0 2 August 2013 -
1.1 14 September 2013
  • New level "Time Machine" with a new soundtrack!
  • New gameplay mechanic, mirror mode!
  • Added ability to comment on user levels.
  • New unlockable character and color!
  • Lots of bug fixes, tweaks and improvements!
1.11 4 October 2013
  • Added Everyplay support. You can now record and share replays with friends!
  • Bugfixes and tweaks.
1.20 21 October 2013
  • New level "Cycles"!
  • New gameplay mechanic, are you ready?!
  • 2 New characters!
  • Bugfixes and tweaks.
1.30 20 November 2013
  • New level "xStep"!
  • New leaderboard system. Complete levels and rise in the charts!
  • New level details, effects and more!
  • 10 New characters and achievements!
  • Bugfixes and tweaks.
1.40 26 December 2013
  • New level "Clutterfunk"!
  • New unlockable ships!
  • New level details, effects and more!
  • Bugfixes and tweaks.
1.41 28 December 2013
  • Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.
1.50 30 January 2014
  • New level "Theory of Everything"!
  • New game mode!
  • New unlockable ships and icons!
  • New level details, effects and more!
  • Vote on Stars and Demon difficulty!
  • Copy/Paste in editor!
  • Lots and lots of improvements!
  • Bugfixes and tweaks.
1.51 1 February 2014
  • Bugfix where saving large maps would make the app crash.
1.60 25 March 2014
  • 2 New levels and songs!
  • Secret Coins to collect on ALL levels!
  • Destructible blocks!
  • Invisible mode blocks!
  • Map packs!
  • Weekly leaderboards!
  • New level art!
  • The first Epic color, shadow black!
  • New colors, icons, ships, UFOs, gravityballs!
  • Tweaks, bugfixes and more!
1.61 4 April 2014
  • Fixed bug on devices running iOS 5
  • Bugfixes and tweaks
1.70 22 May 2014
  • New level "Electrodynamix"!
  • New speed mode (slow, normal, fast, very fast)
  • Lots of new art and effects
  • New unlockable rainbow effect
  • New unlockable icons, ships, gravity balls and UFOs
  • New color
  • Performance improvements
  • New search filters to make finding maps easier
  • New Map Packs
  • Option to allow other users to copy your online levels (for remixing and sharing levels)
  • New tab system for faster building in editor
  • Lots of other improvements, tweaks and bugfixes!
1.71 3 June 2014
  • Bugfixes and tweaks
1.80 7 August 2014
  • New level "Hexagon Force"!
  • New dual character game mode!
  • New slope ground objects!
  • Ability to create 2-player levels (playing on the same device)
  • Lots of new art and effects
  • New achievements to complete!
  • New unlockable icons, ships, gravity balls and UFOs
  • New colors
  • Performance improvements
  • Huge changes in the editor. Playtest your levels in-editor, free move objects, flip & rotate groups, + more!
  • Bugfixes and tweaks
1.81 8 August 2014
  • Bugfixes / Tweaks
1.90 9 November 2014
  • New level "Blast Processing"
  • New level "Theory of Everything 2"
  • New "Wave" game mode
  • New music system. Build and share levels using custom music from
  • Backup system. Store and sync your progress between devices and platforms
  • User account system
  • New achievements, colors and icons
  • Lots of new details and level objects
  • Customize the color of objects in the level editor (including 4 custom color channels)
  • Color coding in editor to make different objects more clear
  • New search options
  • Improved server performance for downloading levels
  • Copy/paste support in editor. (not duplicate, paste object anywhere in the level)
  • Level editor object limit increased to 15,000
  • Lots of bug fixes and improvements
  • More!
1.91 20 November 2014
  • Bugfixes and tweaks
1.911 21 November 2014
  • Bugfixes and tweaks
1.921 29 January 2015
  • New performance option that can reduce lag on some devices. Go to "options/smooth fix" to enable.
  • Added group features to level editor
  • Max objects increased to 20,000
  • Bugfixes and tweaks
1.930 16 February 2015
  • Bugfixes
2.00 27 August 2015
  • New level "Geometrical Dominator"
  • New Demon level "Deadlocked"
  • Robot gamemode
  • Moving objects
  • Teleportation portals
  • User coin system
  • User profile pages
  • Friend and messaging systems
  • Friend leaderboards
  • Over 50 new achievements and rewards
  • Lots and lots of new art
  • Animated monsters and level objects
  • Drastically improved save and load times
  • Editor preview mode
  • Lots of editor improvements
  • Unlimited color channels
  • Lots of bug fixes
  • Secrets...
  • and more!
2.01 7 October 2015
  • Bugfixes and tweaks
2.10 18 January 2017
  • New Level "Fingerdash"!
  • Spider gamemode!
  • Lots of new gameplay objects!
  • Collect new rewards!
  • Quests!
  • Daily levels!
  • Lots and lots of new art
  • Lots of editor improvements
  • Lots of bug fixes
  • Secrets...
  • and more!
2.11 16 November 2017
  • iPhone X support!
  • New icons and effects!
  • New community shop!
  • Weekly Demon challenge!
  • Folders and level sorting!
  • New demon chests!
  • Level leaderboards!
  • Random other fun stuff.
  • Lots of bugfixes and tweaks.
  • There was an item duplication bug in version 2.1 that gave users extra rewards. This has been fixed in 2.11 and those rewards have been removed. So if you lose shards/diamonds etc after loading 2.11 its because they were bugged. Sorry :/
2.20 TBA -